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Cards similar to Syndicate Trafficker (400)

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Saiba Cryptomancer

Saiba Cryptomancer

Creature — Moonfolk Ninja (0/1)

Flash
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof

6.8 /10
$0.05
Sepulcher Ghoul

Sepulcher Ghoul

Creature — Zombie (2/1)

Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.

3.1 /10
$0.04
Streetwise Negotiator

Streetwise Negotiator

Creature — Cat Citizen (0/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature assigns combat damage equal to its toughness rather than its power.

3.2 /10
$0.01
Stromgald Crusader

Stromgald Crusader

Creature — Zombie Knight (2/1)

Protection from white
: Stromgald Crusader gains flying until end of turn.
: Stromgald Crusader gets +1/+0 until end of turn.

2.6 /10
$0.81
Surrakar Marauder

Surrakar Marauder

Creature — Surrakar (2/1)

Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

0.7 /10
$0.06
Wicked Wolf

Wicked Wolf

Creature — Wolf (3/3)

When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control.
Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.

6.7 /10
$0.16
Cabal Initiate

Cabal Initiate

Creature — Human Warlock (2/1)

Discard a card: Cabal Initiate gains lifelink until end of turn.
Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

4.8 /10
$0.02
Cleric of Lifes Bond

Cleric of Life's Bond

Creature — Vampire Cleric (2/2)

Whenever another Cleric enters the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.

6.7 /10
$0.07
Cruel Deceiver

Cruel Deceiver

Creature — Spirit (2/1)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.

2 /10
$0.07
Dauthi Voidwalker

Dauthi Voidwalker

Creature — Dauthi Rogue (3/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.

9.9 /10
~$15
Dire Fleet Hoarder

Dire Fleet Hoarder

Creature — Human Pirate (2/1)

When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6.5 /10
$0.06
Dire Fleet Poisoner

Dire Fleet Poisoner

Creature — Human Pirate (2/2)

Flash
Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.

7 /10
$0.72
Dream Devourer

Dream Devourer

Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

8.9 /10
$0.84
Drudge Sentinel

Drudge Sentinel

Creature — Skeleton Warrior (2/1)

: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

1.6 /10
$0.03
Fetid Imp

Fetid Imp

Creature — Imp (1/2)

Flying
: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

4 /10
$0.06
Ghost Hounds

Ghost Hounds

Creature — Dog Spirit (1/1)

Vigilance
Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.

1 /10
$0.19
Glaze Fiend

Glaze Fiend

Artifact Creature — Illusion (0/1)

Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.

3.3 /10
$0.12
Gorbag of Minas Morgul

Gorbag of Minas Morgul

Legendary Creature — Orc Soldier (2/2)

Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one —
• Draw a card.
• Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6.6 /10
$0.18
Hand of Cruelty

Hand of Cruelty

Creature — Human Samurai (2/2)

Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.7 /10
$0.31
Hoard Robber

Hoard Robber

Creature — Tiefling Rogue (1/3)

Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

7.6 /10
$0.09
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