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Cards similar to Taj-Nar Swordsmith (400)

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Archangel of Wrath

Archangel of Wrath

Creature — Angel (3/4)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
Flying, lifelink
When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.
When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.

3.8 /10
$0.23
Aspiring Champion

Aspiring Champion

Creature — Astartes Warrior (3/3)

Menace
Ruinous Ascension — When Aspiring Champion deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent.

7.2 /10
$0.14
Benalish Emissary

Benalish Emissary

Creature — Human Wizard (1/4)

Kicker (You may pay an additional as you cast this spell.)
When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.

0.5 /10
$0.25
Cleaving Skyrider

Cleaving Skyrider

Creature — Human Warrior (2/2)

Flash
Kicker (You may pay an additional as you cast this spell.)
Flying
When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.

2.3 /10
$0.02
Conclave Phalanx

Conclave Phalanx

Creature — Human Soldier (2/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

4.1 /10
$0.13
Disciple of the Sun

Disciple of the Sun

Creature — Human Cleric (3/3)

Lifelink
When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand.

4.3 /10
$0.02
Evershrike

Evershrike

Creature — Elemental Spirit (2/2)

Flying
Evershrike gets +2/+2 for each Aura attached to it.
: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.

1.9 /10
$0.84
Excavation Elephant

Excavation Elephant

Creature — Elephant (3/5)

Kicker (You may pay an additional as you cast this spell.)
When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.

1.5 /10
$0.02
Forbidding Spirit

Forbidding Spirit

Creature — Spirit Cleric (3/3)

When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.

5.5 /10
$0.15
Great Desert Prospector

Great Desert Prospector

Creature — Human Artificer (3/2)

When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

5.5 /10
$0.03
Halo Forager

Halo Forager

Creature — Faerie Rogue (3/1)

Flying
When Halo Forager enters the battlefield, you may pay . When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

8.6 /10
$0.10
Heliod the Radiant Dawn  Heliod the Warped Eclipse

Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

Legendary Enchantment Creature — God // Legendary Enchantmen (4/4)

When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.
: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ( can be paid with either or 2 life.)

Heliod, the Warped Eclipse

You may cast spells as though they had flash.
Spells you cast cost less to cast for each card your opponents have drawn this turn.

8.6 /10
$0.35
Kor Sanctifiers

Kor Sanctifiers

Creature — Kor Cleric (2/3)

Kicker (You may pay an additional as you cast this spell.)
When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

3.4 /10
$0.05
Lieutenants of the Guard

Lieutenants of the Guard

Creature — Human Soldier (2/2)

Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.

5.9 /10
$0.10
Lumbering Battlement

Lumbering Battlement

Creature — Beast (4/5)

Vigilance
When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield.
Lumbering Battlement gets +2/+2 for each card exiled with it.

6 /10
$0.14
Militia Bugler

Militia Bugler

Creature — Human Soldier (2/3)

Vigilance (Attacking doesn't cause this creature to tap.)
When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6 /10
$0.06
Niambi Faithful Healer

Niambi, Faithful Healer

Legendary Creature — Human Cleric (2/2)

When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle.

2.2 /10
$0.18
Ordinary Pony

Ordinary Pony

Host Creature — Horse (2/3)

When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control.

10 /10
$0.09
Pillardrop Rescuer

Pillardrop Rescuer

Creature — Spirit Cleric (2/2)

Flying
When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.

3.9 /10
$0.04
SergeantatArms

Sergeant-at-Arms

Creature — Human Soldier (2/3)

Kicker (You may pay an additional as you cast this spell.)
When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.

2.2 /10
$0.02
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