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Cards similar to Talon Sliver (400)

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Brotherhood Scribe

Brotherhood Scribe

Creature — Human Artificer (1/3)

Metalcraft — : You get (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn.

5.7 /10
$0.14
Candlegrove Witch

Candlegrove Witch

Creature — Human Warlock (2/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

2.9 /10
$0.01
Captain Eberhart

Captain Eberhart

Legendary Creature — Human Soldier (1/2)

Double strike
Spells cast from among cards you drew this turn cost less to cast.
Spells cast from among cards your opponents drew this turn cost more to cast.

10 /10
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Colorful Feiyi Sparrow

Colorful Feiyi Sparrow

Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.3 /10
$0.09
Daring Skyjek

Daring Skyjek

Creature — Human Knight (3/1)

Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

2.1 /10
$0.20
Doorkeeper Thrull

Doorkeeper Thrull

Creature — Thrull (1/2)

Flash
Flying
Artifacts and creatures entering the battlefield don't cause abilities to trigger.

6.4 /10
$1.47
Dragons Disciple

Dragon's Disciple

Creature — Human Monk (1/3)

As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.
Dragons you control have ward . (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

4.8 /10
$0.05
Eager FirstYear

Eager First-Year

Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.

1.9 /10
$0.02
Exiled Doomsayer

Exiled Doomsayer

Creature — Human Cleric (1/2)

All morph costs cost more. (This doesn't affect the cost to cast creature spells face down.)

0.1 /10
$0.20
Fearless Fledgling

Fearless Fledgling

Creature — Griffin (1/1)

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.

5.8 /10
$0.04
Fencing Ace

Fencing Ace

Creature — Human Soldier (1/1)

Double strike

5.8 /10
$0.04
Flaming Fist Duskguard

Flaming Fist Duskguard

Creature — Dwarf Soldier (3/1)

When Flaming Fist Duskguard enters the battlefield, you get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0."

10 /10
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Fledgling Griffin

Fledgling Griffin

Creature — Griffin (2/2)

Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.

3.5 /10
$0.08
FleetFooted Monk

Fleet-Footed Monk

Creature — Human Monk (1/1)

Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.

1.1 /10
$0.25
Frodo Determined Hero

Frodo, Determined Hero

Legendary Creature — Halfling Warrior (2/2)

Whenever Frodo, Determined Hero enters the battlefield or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo.
As long as it's your turn, prevent all damage that would be dealt to Frodo.

5.6 /10
$0.48
Geist of the Lonely Vigil

Geist of the Lonely Vigil

Creature — Spirit Cleric (2/3)

Defender, flying
Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.

1.1 /10
$0.02
Grand Abolisher

Grand Abolisher

Creature — Human Cleric (2/2)

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

9.9 /10
~$11
Guardian of the Great Door

Guardian of the Great Door

Creature — Angel (4/4)

As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying

2.3 /10
$0.03
Hallowed Priest

Hallowed Priest

Creature — Human Cleric (1/1)

Whenever you gain life, put a +1/+1 counter on Hallowed Priest.

10 /10
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Hanweir Militia Captain  Westvale Cult Leader

Hanweir Militia Captain // Westvale Cult Leader

Creature — Human Soldier // Creature — Human Cleric (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Westvale Cult Leader

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.

8.1 /10
$0.39
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