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Cards similar to Tato Farmer (18)

Quest for the Necropolis

Quest for the Necropolis

Enchantment

Landfall — Whenever a land you control enters, put a quest counter on Quest for the Necropolis.
, Sacrifice Quest for the Necropolis: Put target creature card from a graveyard onto the battlefield under your control. This ability costs less to activate for each quest counter on Quest for the Necropolis. Activate only as a sorcery.

5.8 /10
$0.06
Khalni Heart Expedition

Khalni Heart Expedition

Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on Khalni Heart Expedition.
Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

9.5 /10
$0.19
Nissa of Shadowed Boughs

Nissa of Shadowed Boughs

Legendary Planeswalker — Nissa

Landfall — Whenever a land you control enters, put a loyalty counter on Nissa of Shadowed Boughs.
+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.
-5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.

8.8 /10
$2.22
Nissa Vastwood Seer  Nissa Sage Animist

Nissa, Vastwood Seer // Nissa, Sage Animist

Legendary Creature — Elf Scout // Legendary Planeswalker — N (2/2)

When Nissa, Vastwood Seer enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

Nissa, Sage Animist

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
-2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
-7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

8.6 /10
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Trove Warden

Trove Warden

Creature — Cat Beast (3/4)

Vigilance
Landfall — Whenever a land you control enters, exile target permanent card with mana value 3 or less from your graveyard.
When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.

7.4 /10
$0.29
Soul Stair Expedition

Soul Stair Expedition

Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on Soul Stair Expedition.
Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.

4.7 /10
$0.10
Admonition Angel

Admonition Angel

Creature — Angel (6/6)

Flying
Landfall — Whenever a land you control enters, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

8 /10
$1.19
Emeria Shepherd

Emeria Shepherd

Creature — Angel (4/4)

Flying
Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

9.5 /10
$2.79
Scrib Nibblers

Scrib Nibblers

Creature — Rat (1/1)

: Exile the top card of target player's library. If it's a land card, you gain 1 life.
Landfall — Whenever a land you control enters, you may untap Scrib Nibblers.

6 /10
$0.29
Skyclave Shade

Skyclave Shade

Creature — Shade (3/1)

Kicker
Skyclave Shade can't block.
If Skyclave Shade was kicked, it enters with two +1/+1 counters on it.
Landfall — Whenever a land you control enters, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.

6.6 /10
$0.08
The Necrobloom

The Necrobloom

Legendary Creature — Plant (2/7)

Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead.
Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)

8.1 /10
$0.23
Zimone Mystery Unraveler

Zimone, Mystery Unraveler

Legendary Creature — Human Wizard (3/3)

Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

6.7 /10
$0.56
Bristly Bill Spine Sower

Bristly Bill, Spine Sower

Legendary Creature — Plant Druid (2/2)

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
: Double the number of +1/+1 counters on each creature you control.

9.3 /10
~$31
Grappling Kraken

Grappling Kraken

Creature — Kraken (5/6)

Landfall — Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

2.4 /10
$0.19
Ob Nixilis the Fallen

Ob Nixilis, the Fallen

Legendary Creature — Demon (3/3)

Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.

9.2 /10
~$13
Phylath World Sculptor

Phylath, World Sculptor

Legendary Creature — Elemental (5/5)

When Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control.
Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control.

8.8 /10
$0.29
Primeval Bounty

Primeval Bounty

Enchantment

Whenever you cast a creature spell, create a 3/3 green Beast creature token.
Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
Landfall — Whenever a land you control enters, you gain 3 life.

8.9 /10
$0.72
Roaring Earth

Roaring Earth

Enchantment

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.
Channel — , Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.

8.7 /10
$0.24

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