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Cards similar to Tekuthal, Inquiry Dominus (18)

Mondrak Glory Dominus

Mondrak, Glory Dominus

Legendary Creature — Phyrexian Horror (4/4)

If one or more tokens would be created under your control, twice that many of those tokens are created instead.
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak, Glory Dominus. ( can be paid with either or 2 life.)

9.9 /10
~$38
Zopandrel Hunger Dominus

Zopandrel, Hunger Dominus

Legendary Creature — Phyrexian Horror (4/6)

Reach
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. ( can be paid with either or 2 life.)

9.7 /10
~$10
Drivnod Carnage Dominus

Drivnod, Carnage Dominus

Legendary Creature — Phyrexian Horror (8/3)

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. ( can be paid with either or 2 life.)

9.6 /10
$3.92
Solphim Mayhem Dominus

Solphim, Mayhem Dominus

Legendary Creature — Phyrexian Horror (5/4)

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ( can be paid with either or 2 life.)

9.8 /10
~$20
Eagle of Deliverance

Eagle of Deliverance

Creature — Bird Soldier (5/5)

Flying
When Eagle of Deliverance enters, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.

5.7 /10
$0.26
Risona Asari Commander

Risona, Asari Commander

Legendary Creature — Human Samurai (3/3)

Haste
Whenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.
Whenever combat damage is dealt to you, remove an indestructible counter from Risona.

6.6 /10
$0.12
Tayam Luminous Enigma

Tayam, Luminous Enigma

Legendary Creature — Nightmare Beast (3/3)

Each other creature you control enters with an additional vigilance counter on it.
, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.

7.2 /10
$0.84
Daring Fiendbonder

Daring Fiendbonder

Creature — Human Warlock (5/1)

Haste
Daring Fiendbonder attacks each combat if able.
, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery.

7.7 /10
$0.74
Myojin of Towering Might

Myojin of Towering Might

Legendary Creature — Spirit (8/8)

Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.

7 /10
$0.18
Tyrite Sanctum

Tyrite Sanctum

Land

: Add .
, : Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
, , Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

9.8 /10
$1.40
Oath of Eorl

Oath of Eorl

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 white Human Soldier creature tokens.
II — Create two 2/2 red Human Knight creature tokens with trample and haste.
III — Put an indestructible counter on up to one target Human. You become the monarch.

7.9 /10
$0.46
Sparas Bodyguard

Spara's Bodyguard

Creature — Rhino Warrior (3/3)

When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.

10 /10
--
Deification

Deification

Enchantment

As Deification enters, choose a planeswalker type.
Planeswalkers you control of the chosen type have hexproof.
As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed.

7.2 /10
--
Galloping Lizrog

Galloping Lizrog

Creature — Frog Lizard (3/3)

Trample
When Galloping Lizrog enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog.

6.6 /10
$0.12
Hopeful Initiate

Hopeful Initiate

Creature — Human Warlock (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.

8.3 /10
$0.73
Invasion of Alara  Awaken the Maelstrom

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom

Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

7 /10
$0.19
Involuntary Cooldown

Involuntary Cooldown

Sorcery

Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

4.2 /10
$0.06
Light Up the Night

Light Up the Night

Sorcery

Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.
Flashback--, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.9 /10
$0.12

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