Creature — Gnoll (2/2)
Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.
Legendary Enchantment Creature — Shrine (1/1)
Trample
At the beginning of your end step, you may pay . When you do, put a +1/+1 counter on target Shrine for each Shrine you control.
Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature.
Creature — Human Soldier (2/1)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.
Creature — Elf Druid (1/2)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add for each +1/+1 counter on Gyre Sage.
Creature — Hydra Dog (0/0)
As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.
Reach, trample
Battle — Siege // Creature — Dinosaur (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Belligerent Regisaur
Trample
Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn.
Creature — Insect (1/1)
When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.
Creature — Human Druid (0/3)
When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature — Kavu (2/2)
Trample
Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
Creature — Beast (0/0)
Krakilin enters the battlefield with X +1/+1 counters on it.
: Regenerate Krakilin.
Creature — Human Warrior (2/1)
Trample
Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler.
Creature — Elf Druid (1/2)
When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.
Creature — Human Shaman Werewolf // Creature — Werewolf (3/3)
Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.
At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.
Lambholt Butcher
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.
Creature — Cat (2/2)
Whenever Longtusk Cub deals combat damage to a player, you get (two energy counters).
Pay : Put a +1/+1 counter on Longtusk Cub.
Creature — Shapeshifter (1/3)
Changeling (This card is every creature type.)
When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
Creature — Merfolk Scout (2/1)
When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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