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Cards similar to Thieving Amalgam (18)

Case of the Uneaten Feast

Case of the Uneaten Feast

Enchantment — Case

Whenever a creature you control enters, you gain 1 life.
To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.

7.3 /10
$0.69
Kaya Ghost Assassin

Kaya, Ghost Assassin

Legendary Planeswalker — Kaya

0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.
-1: Each opponent loses 2 life and you gain 2 life.
-2: Each opponent discards a card and you draw a card.

6.2 /10
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Tithing Blade  Consuming Sepulcher

Tithing Blade // Consuming Sepulcher

Artifact // Artifact

When Tithing Blade enters, each opponent sacrifices a creature of their choice.
Craft with creature (, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Consuming Sepulcher

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

8.3 /10
$0.24
Bastion of Remembrance

Bastion of Remembrance

Enchantment

When Bastion of Remembrance enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

9.9 /10
$0.38
Elemental Time Flamingo

Elemental Time Flamingo

Stickers

— Exile this permanent: You may cast target nonland card from your graveyard this turn.
— Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
— 1/5
— 5/4

10 /10
$0.18
Funeral Room  Awakening Hall

Funeral Room // Awakening Hall

Enchantment — Room // Enchantment — Room

Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Awakening Hall

When you unlock this door, return all creature cards from your graveyard to the battlefield.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

7.8 /10
$5.60
Kheru Bloodsucker

Kheru Bloodsucker

Creature — Vampire (2/2)

Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.

3.5 /10
$0.07
Relic Vial

Relic Vial

Artifact

, , Sacrifice a creature: Draw a card.
As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."

7.4 /10
$0.05
The Meathook Massacre

The Meathook Massacre

Legendary Enchantment

When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Whenever a creature an opponent controls dies, you gain 1 life.

9.8 /10
~$44
Dovin Grand Arbiter

Dovin, Grand Arbiter

Legendary Planeswalker — Dovin

+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.
-1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.
-7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.

6.2 /10
$0.37
Ghost Council of Orzhova

Ghost Council of Orzhova

Legendary Creature — Spirit (4/4)

When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life.
, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.

4.4 /10
$0.33
Gladehart Cavalry

Gladehart Cavalry

Creature — Elf Knight (6/6)

When Gladehart Cavalry enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

4.6 /10
$0.23
Hooded Blightfang

Hooded Blightfang

Creature — Snake (1/4)

Deathtouch
Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life.
Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.

7.8 /10
$0.41
MacCready Lamplight Mayor

MacCready, Lamplight Mayor

Legendary Creature — Human Advisor (1/3)

Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.)
Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.

7.9 /10
$0.23
Obzedat Ghost Council

Obzedat, Ghost Council

Legendary Creature — Spirit Advisor (5/5)

When Obzedat, Ghost Council enters, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.

6.7 /10
$0.69
Tenured Inkcaster

Tenured Inkcaster

Creature — Vampire Warlock (2/2)

When Tenured Inkcaster enters, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.

6 /10
$0.05
Twilight Prophet

Twilight Prophet

Creature — Vampire Cleric (2/4)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

9.6 /10
$1.31
Angel of Destiny

Angel of Destiny

Creature — Angel Cleric (2/6)

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

9.2 /10
$4.70

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