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Cards similar to Thrash of Raptors (400)

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Sokenzan Spellblade

Sokenzan Spellblade

Creature — Ogre Samurai Shaman (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

1.9 /10
$0.19
Sontaran General

Sontaran General

Creature — Alien Soldier (5/5)

Trample, haste
Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)

4.8 /10
$0.14
Spellrune Painter  Spellrune Howler

Spellrune Painter // Spellrune Howler

Creature — Human Shaman Werewolf // Creature — Werewolf (2/3)

Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Spellrune Howler

Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4.6 /10
$0.02
Spiteful Prankster

Spiteful Prankster

Creature — Devil (3/2)

As long as it's your turn, Spiteful Prankster has first strike.
Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker.

7.7 /10
$0.12
Spitting Drake

Spitting Drake

Creature — Drake (2/2)

Flying
: Spitting Drake gets +1/+0 until end of turn. Activate only once each turn.

0.1 /10
$0.17
Storm Shaman

Storm Shaman

Creature — Human Cleric Shaman (0/4)

: Storm Shaman gets +1/+0 until end of turn.

0.2 /10
$0.13
Subira Tulzidi Caravanner

Subira, Tulzidi Caravanner

Legendary Creature — Human Shaman (2/3)

Haste
: Another target creature with power 2 or less can't be blocked this turn.
, , Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

7.4 /10
$0.07
Tesak Judiths Hellhound

Tesak, Judith's Hellhound

Legendary Creature — Elemental Dog (3/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Other Dogs you control have unleash.
Creatures you control with counters on them have haste.
Whenever Tesak, Judith's Hellhound attacks, add for each attacking creature.

4.5 /10
$0.43
The Shattered States Era  Nameless Conqueror

The Shattered States Era // Nameless Conqueror

Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
II — Creatures you control get +1/+0 until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Nameless Conqueror

Trample, haste

5.8 /10
$0.02
Tormentor Exarch

Tormentor Exarch

Creature — Phyrexian Cleric (2/2)

When Tormentor Exarch enters the battlefield, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature gets -0/-2 until end of turn.

1 /10
$0.14
Tuktuk Grunts

Tuktuk Grunts

Creature — Goblin Warrior Ally (2/2)

Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.

2 /10
$0.09
Viashino Shanktail

Viashino Shanktail

Creature — Viashino Warrior (3/1)

First strike
Bloodrush — , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

1.8 /10
$0.04
Viashino Weaponsmith

Viashino Weaponsmith

Creature — Viashino (2/2)

Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.

0.7 /10
$0.11
Vulshok Heartstoker

Vulshok Heartstoker

Creature — Human Shaman (2/2)

When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.

0.2 /10
$0.02
Wall of Fire

Wall of Fire

Creature — Wall (0/5)

Defender (This creature can't attack.)
: Wall of Fire gets +1/+0 until end of turn.

2.8 /10
$0.01
Wall of Lava

Wall of Lava

Creature — Wall (1/3)

Defender (This creature can't attack.)
: Wall of Lava gets +1/+1 until end of turn.

1 /10
$0.22
Wall of Opposition

Wall of Opposition

Creature — Wall (0/6)

Defender (This creature can't attack.)
: Wall of Opposition gets +1/+0 until end of turn.

0.4 /10
~$13
Warmind Infantry

Warmind Infantry

Creature — Elemental Soldier (2/3)

Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

0.9 /10
$0.03
Wildfire Emissary

Wildfire Emissary

Creature — Efreet (2/4)

Protection from white
: Wildfire Emissary gets +1/+0 until end of turn.

0.3 /10
$0.01
Wrathful Raptors

Wrathful Raptors

Creature — Dinosaur (5/5)

Trample
Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.

8.6 /10
$3.49
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