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Cards similar to Throne of the High City (18)

Oath of Eorl

Oath of Eorl

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 white Human Soldier creature tokens.
II — Create two 2/2 red Human Knight creature tokens with trample and haste.
III — Put an indestructible counter on up to one target Human. You become the monarch.

7.9 /10
$0.46
Entourage of Trest

Entourage of Trest

Creature — Elf Soldier (4/4)

When Entourage of Trest enters, you become the monarch.
Entourage of Trest can block an additional creature each combat as long as you're the monarch.

5.4 /10
$0.02
Regal Behemoth

Regal Behemoth

Creature — Dinosaur (5/5)

Trample
When Regal Behemoth enters, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.

9.3 /10
$0.45
Custodi Lich

Custodi Lich

Creature — Zombie Cleric (4/2)

When Custodi Lich enters, you become the monarch.
Whenever you become the monarch, target player sacrifices a creature of their choice.

7.7 /10
$0.19
Aragorn King of Gondor

Aragorn, King of Gondor

Legendary Creature — Human Noble (4/4)

Vigilance, lifelink
When Aragorn, King of Gondor enters, you become the monarch.
Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn.

8.8 /10
$4.46
Archivist of Gondor

Archivist of Gondor

Creature — Human Advisor (2/3)

When your commander deals combat damage to a player, if there is no monarch, you become the monarch.
At the beginning of the monarch's end step, that player draws a card.

7 /10
$0.32
Archon of Coronation

Archon of Coronation

Creature — Archon (5/5)

Flying
When Archon of Coronation enters, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)

8.3 /10
$0.25
Azure Fleet Admiral

Azure Fleet Admiral

Creature — Human Pirate (3/3)

When Azure Fleet Admiral enters, you become the monarch.
Azure Fleet Admiral can't be blocked by creatures the monarch controls.

7.5 /10
$0.05
Canal Courier

Canal Courier

Creature — Human Rogue (3/5)

When Canal Courier enters, you become the monarch.
Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.

3.1 /10
$0.05
Champions of Minas Tirith

Champions of Minas Tirith

Creature — Human Soldier (4/6)

When Champions of Minas Tirith enters, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay , where X is the number of cards in their hand. If they don't, they can't attack you this combat.

8.3 /10
$0.28
Court of Ambition

Court of Ambition

Enchantment

When Court of Ambition enters, you become the monarch.
At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

9.4 /10
$4.27
Court of Ardenvale

Court of Ardenvale

Enchantment

When Court of Ardenvale enters, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

8.9 /10
$2.43
Court of Bounty

Court of Bounty

Enchantment

When Court of Bounty enters, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

8.8 /10
$0.76
Court of Cunning

Court of Cunning

Enchantment

When Court of Cunning enters, you become the monarch.
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

9.3 /10
$4.85
Court of Embereth

Court of Embereth

Enchantment

When Court of Embereth enters, you become the monarch.
At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control.

8.9 /10
$4.00
Court of Garenbrig

Court of Garenbrig

Enchantment

When Court of Garenbrig enters, you become the monarch.
At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

9.4 /10
$9.61
Court of Grace

Court of Grace

Enchantment

When Court of Grace enters, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

9.6 /10
$1.20
Court of Ire

Court of Ire

Enchantment

When Court of Ire enters, you become the monarch.
At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

9.2 /10
$0.47

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