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Cards similar to Time and Tide (400)

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Flashfreeze

Flashfreeze

Instant

Counter target red or green spell.

3.4 /10
$0.16
Fleeting Reflection

Fleeting Reflection

Instant

Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.

3.1 /10
$0.10
Frantic Inventory

Frantic Inventory

Instant

Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.

0.7 /10
$0.03
Gainsay

Gainsay

Instant

Counter target blue spell.

2.8 /10
$0.28
Geistwave

Geistwave

Instant

Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.

8 /10
$0.08
Glimpse of Freedom

Glimpse of Freedom

Instant

Draw a card.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

4.4 /10
$0.02
Glint

Glint

Instant

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

3.6 /10
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Glorious Gale

Glorious Gale

Instant

Counter target creature spell. If it was a legendary spell, the Ring tempts you.

8 /10
$0.21
Hisokas Defiance

Hisoka's Defiance

Instant

Counter target Spirit or Arcane spell.

0.1 /10
$0.15
Hithlain Knots

Hithlain Knots

Instant

Tap target creature. Scry 1.
Draw a card.

7.3 /10
$0.18
Hoodwink

Hoodwink

Instant

Return target artifact, enchantment, or land to its owner's hand.

2.2 /10
$0.14
Impulse

Impulse

Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

9.4 /10
$1.32
Interdict

Interdict

Instant

Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)
Draw a card.

3.3 /10
$0.26
Into the Roil

Into the Roil

Instant

Kicker (You may pay an additional as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

8.9 /10
$0.19
Jaces Defeat

Jace's Defeat

Instant

Counter target blue spell. If it was a Jace planeswalker spell, scry 2.

2.6 /10
$0.11
Jilt

Jilt

Instant

Kicker (You may pay an additional as you cast this spell.)
Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.

1.1 /10
$0.17
Jinx

Jinx

Instant

Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.

5.3 /10
$0.29
Joint Exploration

Joint Exploration

Instant

Kicker (You may pay an additional as you cast this spell.)
Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.

8.9 /10
$0.17
Just the Wind

Just the Wind

Instant

Return target creature to its owner's hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4.6 /10
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Jwari Disruption  Jwari Ruins

Jwari Disruption // Jwari Ruins

Instant // Land

Counter target spell unless its controller pays .

Jwari Ruins

Jwari Ruins enters the battlefield tapped.
: Add .

9.1 /10
$0.36
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