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Cards similar to Time and Tide (400)

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Permission Denied

Permission Denied

Instant

Counter target noncreature spell. Your opponents can't cast noncreature spells this turn.

7.6 /10
$5.97
Rally of Wings

Rally of Wings

Instant

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

7.5 /10
$0.08
Ride the Avalanche

Ride the Avalanche

Instant

The next spell you cast this turn can be cast as though it had flash. When you next cast a spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.

5.7 /10
$0.29
Simic Charm

Simic Charm

Instant

Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.

9.3 /10
$1.07
Siphon Insight

Siphon Insight

Instant

Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback

8.9 /10
$0.24
Slick Sequence

Slick Sequence

Instant

Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.

5.1 /10
$0.11
Square Up

Square Up

Instant

Target creature has base power and toughness 4/4 until end of turn.

2 /10
$0.06
Tainted Indulgence

Tainted Indulgence

Instant

Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.

8.2 /10
$0.27
Teach by Example

Teach by Example

Instant

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

7.6 /10
$0.11
Turn to Mist

Turn to Mist

Instant

Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

6.6 /10
$0.15
Warped Physique

Warped Physique

Instant

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

2.3 /10
$0.05
Whiteout

Whiteout

Instant

All creatures lose flying until end of turn.
Sacrifice a snow land: Return Whiteout from your graveyard to your hand.

2.1 /10
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Benefactors Draught

Benefactor's Draught

Instant

Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.
Draw a card.

8 /10
~$16
Call to Glory

Call to Glory

Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

5.8 /10
$0.25
Cryptic Command

Cryptic Command

Instant

Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.

9.4 /10
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Ensnare

Ensnare

Instant

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Tap all creatures.

6.2 /10
$0.71
Evacuation

Evacuation

Instant

Return all creatures to their owners' hands.

9.3 /10
$0.20
Everybody Lives

Everybody Lives!

Instant

All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.

8.7 /10
$9.37
Golgari Charm

Golgari Charm

Instant

Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.

9.6 /10
$0.88
Gorilla War Cry

Gorilla War Cry

Instant

Cast this spell only during combat before blockers are declared.
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Draw a card at the beginning of the next turn's upkeep.

5.5 /10
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