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Cards similar to Time of Heroes (18)

Clamavus

Clamavus

Creature — Human Tyranid Artificer (3/3)

Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.

8.5 /10
$1.41
Abzan Battle Priest

Abzan Battle Priest

Creature — Human Cleric (3/2)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.

9 /10
$0.17
Abzan Falconer

Abzan Falconer

Creature — Human Soldier (2/3)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.

9.5 /10
$0.31
Ainok BondKin

Ainok Bond-Kin

Creature — Dog Soldier (2/1)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has first strike.

8.4 /10
$0.04
Ajani Steadfast

Ajani Steadfast

Legendary Planeswalker — Ajani

+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
-7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."

8.6 /10
$1.72
Arcbound Overseer

Arcbound Overseer

Artifact Creature — Golem (0/0)

At the beginning of your upkeep, put a +1/+1 counter on each creature you control with modular.
Modular 6 (This creature enters with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

6.7 /10
$1.32
Arlinn the Packs Hope  Arlinn the Moons Fury

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury

Legendary Planeswalker — Arlinn // Legendary Planeswalker —

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it.
-3: Create two 2/2 green Wolf creature tokens.

Arlinn, the Moon's Fury

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
+2: Add .
0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.

7.8 /10
$2.81
Arlinn Voice of the Pack

Arlinn, Voice of the Pack

Legendary Planeswalker — Arlinn

Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
-2: Create a 2/2 green Wolf creature token.

6.8 /10
$0.12
Armorcraft Judge

Armorcraft Judge

Creature — Elf Artificer (3/3)

When Armorcraft Judge enters, draw a card for each creature you control with a +1/+1 counter on it.

9.2 /10
$0.09
Banner of Kinship

Banner of Kinship

Artifact

As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.

5.7 /10
$4.32
Battlefront Krushok

Battlefront Krushok

Creature — Beast (3/4)

Battlefront Krushok can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.

4.6 /10
$0.06
Bramblewood Paragon

Bramblewood Paragon

Creature — Elf Warrior (2/2)

Each other Warrior creature you control enters with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.

8 /10
$4.17
Cathedral Acolyte

Cathedral Acolyte

Creature — Human Cleric (1/2)

Each creature you control with a counter on it has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Put a +1/+1 counter on target creature that entered this turn.

7.5 /10
$0.36
Cenns Tactician

Cenn's Tactician

Creature — Kithkin Soldier (1/1)

, : Put a +1/+1 counter on target Soldier creature.
Each creature you control with a +1/+1 counter on it can block an additional creature each combat.

5.1 /10
$0.25
Combine Guildmage

Combine Guildmage

Creature — Merfolk Wizard (2/2)

, : This turn, each creature you control enters with an additional +1/+1 counter on it.
, : Move a +1/+1 counter from target creature you control onto another target creature you control.

4.8 /10
$0.09
Crowned Ceratok

Crowned Ceratok

Creature — Rhino (4/3)

Trample
Each creature you control with a +1/+1 counter on it has trample.

5.3 /10
$0.05
Dawn of a New Age

Dawn of a New Age

Enchantment

Dawn of a New Age enters with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.

8.9 /10
$3.38
Dueling Coach

Dueling Coach

Creature — Human Monk (2/2)

When Dueling Coach enters, put a +1/+1 counter on target creature.
, : Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

3.5 /10
$0.05

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