Sorcery
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
Sorcery
Incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Draw a card.
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Draw two cards. If this spell was kicked, draw three cards instead.
Sorcery
Each opponent mills fourteen cards.
Cycling (, Discard this card: Draw a card.)
When you cycle Fractured Sanity, each opponent mills four cards.
Sorcery
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
Sorcery
This spell costs less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.
Sorcery
Assist (Another player can pay up to of this spell's cost.)
Two target players each draw a card.
Sorcery — Arcane
Draw three cards. Discard three cards at the beginning of the next end step.
Sorcery
Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sorcery
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs less to cast if it's bargained.
Return target nonland permanent to its owner's hand. Draw a card.
Sorcery
When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.
Scry 1, then draw a card.
Sorcery
Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
Sorcery
Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.
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