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Cards similar to Tireless Tribe (400)

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Ezuris Archers

Ezuri's Archers

Creature — Elf Archer (1/2)

Reach (This creature can block creatures with flying.)
Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.

4.8 /10
$0.09
Facevaulter

Facevaulter

Creature — Goblin Warrior (1/1)

, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.

1.9 /10
$0.11
Fearless Pup

Fearless Pup

Creature — Wolf (1/1)

First strike
Boast — : Fearless Pup gets +2/+0 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

4.4 /10
$0.03
Fervent Champion

Fervent Champion

Creature — Human Knight (1/1)

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.

7.9 /10
$0.31
Festerleech

Festerleech

Creature — Zombie Leech (1/1)

Whenever Festerleech deals combat damage to a player, you mill two cards.
: Festerleech gets +2/+2 until end of turn. Activate only once each turn.

2.1 /10
$0.02
Firedrinker Satyr

Firedrinker Satyr

Creature — Satyr Shaman (2/1)

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.
: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

3.4 /10
$0.17
First Slivers Chosen

First Sliver's Chosen

Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

5.3 /10
$0.20
Flailing Soldier

Flailing Soldier

Creature — Human Soldier (2/2)

: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.

1 /10
$0.13
Flamekin Brawler

Flamekin Brawler

Creature — Elemental Warrior (0/2)

: Flamekin Brawler gets +1/+0 until end of turn.

1.3 /10
$0.11
Flourishing Fox

Flourishing Fox

Creature — Fox (1/1)

Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox.
Cycling (, Discard this card: Draw a card.)

6.4 /10
$0.12
Folk of AnHavva

Folk of An-Havva

Creature — Human (1/1)

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

0.3 /10
$0.12
Foothill Guide

Foothill Guide

Creature — Human Cleric (1/1)

Protection from Goblins
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.5 /10
$0.10
Forerunner of the Legion

Forerunner of the Legion

Creature — Vampire Knight (2/2)

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

8.3 /10
$0.74
Forsworn Paladin

Forsworn Paladin

Creature — Human Knight (1/1)

Menace
, , Pay 1 life: Create a Treasure token.
: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

7.9 /10
$0.25
Forum Familiar

Forum Familiar

Creature — Cat (1/1)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar.

1.9 /10
$0.04
Foundry Street Denizen

Foundry Street Denizen

Creature — Goblin Warrior (1/1)

Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

7 /10
$0.10
Frilled Sandwalla

Frilled Sandwalla

Creature — Lizard (1/1)

: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn.

1.1 /10
$0.08
Frontline Strategist

Frontline Strategist

Creature — Human Soldier (1/1)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

3.4 /10
$0.14
Gary Clone

Gary Clone

Creature — Human Citizen (1/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.

5.2 /10
$0.22
Ghost Warden

Ghost Warden

Creature — Spirit (1/1)

: Target creature gets +1/+1 until end of turn.

0.6 /10
$0.03
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