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Cards similar to Toil to Renown (18)

Last Stand

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

4.4 /10
$0.35
Apothecary White

Apothecary White

Legendary Creature — Human Cleric (3/4)

Vigilance
Whenever you attack, you create a Food token for each player being attacked. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, , Tap X untapped Foods you control: Create X 1/1 white Human creature tokens.

6.8 /10
$1.13
Bountiful Harvest

Bountiful Harvest

Sorcery

You gain 1 life for each land you control.

4.2 /10
$0.06
Joyous Respite

Joyous Respite

Sorcery — Arcane

You gain 1 life for each land you control.

3.1 /10
$0.12
Titanias Command

Titania's Command

Sorcery

Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.

9.2 /10
$0.33
Aerial Assault

Aerial Assault

Sorcery

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

5.6 /10
$0.03
Caribou Range

Caribou Range

Enchantment — Aura

Enchant land you control
Enchanted land has ", : Create a 0/1 white Caribou creature token."
Sacrifice a Caribou token: You gain 1 life.

2 /10
$0.34
Depose  Deploy

Depose // Deploy

Instant // Instant

Tap target creature.
Draw a card.

Deploy

Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.

5 /10
$0.12
Druid Class

Druid Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

9.6 /10
$1.63
Eastfarthing Farmer

Eastfarthing Farmer

Creature — Halfling Peasant (2/3)

When Eastfarthing Farmer enters, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.")

6.3 /10
$0.13
Elspeth Tirel

Elspeth Tirel

Legendary Planeswalker — Elspeth

+2: You gain 1 life for each creature you control.
-2: Create three 1/1 white Soldier creature tokens.
-5: Destroy all other permanents except for lands and tokens.

8.4 /10
$3.78
Harmony of Nature

Harmony of Nature

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

2.6 /10
$3.31
Herd Migration

Herd Migration

Sorcery

Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.
, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.

4.7 /10
$0.18
Icing Manipulator

Icing Manipulator

Creature — Human Employee (1/3)

Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, : Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.

1.1 /10
$0.05
Jaddi Lifestrider

Jaddi Lifestrider

Creature — Elemental (2/8)

When Jaddi Lifestrider enters, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.

2.4 /10
$0.09
Marshaling the Troops

Marshaling the Troops

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

0.7 /10
~$56
Nihiloor

Nihiloor

Legendary Creature — Horror (3/5)

When Nihiloor enters, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.
Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.

5.5 /10
$0.92
Primeval Bounty

Primeval Bounty

Enchantment

Whenever you cast a creature spell, create a 3/3 green Beast creature token.
Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
Landfall — Whenever a land you control enters, you gain 3 life.

8.9 /10
$0.72

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