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Cards similar to Tooth and Nail (400)

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Rites of Spring

Rites of Spring

Sorcery

Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.

5.1 /10
$0.17
Seek the Horizon

Seek the Horizon

Sorcery

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

6.9 /10
$0.09
Doubling Chant

Doubling Chant

Sorcery

For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.

3.6 /10
$0.20
Ecological Appreciation

Ecological Appreciation

Sorcery

Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.

6.8 /10
$0.31
Gaeas Bounty

Gaea's Bounty

Sorcery

Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.

4.8 /10
$0.19
Genesis Storm

Genesis Storm

Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

6.3 /10
$0.39
Herd Migration

Herd Migration

Sorcery

Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.
, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.

4.6 /10
$0.16
Nissas Triumph

Nissa's Triumph

Sorcery

Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.

6.5 /10
$0.08
Majestic Genesis

Majestic Genesis

Sorcery

Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

8.6 /10
$1.22
Threats Undetected

Threats Undetected

Sorcery

Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand.

8 /10
$0.20
Travel Through Caradhras

Travel Through Caradhras

Sorcery

Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.
Exile Travel Through Caradhras.

5.9 /10
$0.31
Viviens Invocation

Vivien's Invocation

Sorcery

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.

3.9 /10
$0.08
Emergent Ultimatum

Emergent Ultimatum

Sorcery

Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.

8.3 /10
$1.21
Fork in the Road

Fork in the Road

Sorcery

Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

5 /10
$0.05
Slimefoots Survey

Slimefoot's Survey

Sorcery

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

5.4 /10
$0.06
Turntimber Symbiosis  Turntimber Serpentine Wood

Turntimber Symbiosis // Turntimber, Serpentine Wood

Sorcery // Land

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

Turntimber, Serpentine Wood

As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.5 /10
$3.37
Wave of Vitriol

Wave of Vitriol

Sorcery

Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.

6.6 /10
$0.97
Cultivate

Cultivate

Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

10 /10
$0.60
Gather the Pack

Gather the Pack

Sorcery

Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.

4.4 /10
$0.14
Jarads Orders

Jarad's Orders

Sorcery

Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

8.8 /10
$0.75
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