← Edit search Random card

Cards similar to Trail of Mystery (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Ainok Guide

Ainok Guide

Creature — Dog Scout (1/1)

When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle and put that card on top.

4.6 /10
$0.02
Animal Friend

Animal Friend

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."

5.3 /10
$0.49
Arachnoform

Arachnoform

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2, has reach, and is every creature type.

5.4 /10
$0.04
Bower Passage

Bower Passage

Enchantment

Creatures with flying can't block creatures you control.

7.6 /10
$0.47
Canopy Cover

Canopy Cover

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponents control.

8.9 /10
$1.08
Case of the Pilfered Proof

Case of the Pilfered Proof

Enchantment — Case

Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it.
To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)
Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.4 /10
$0.02
Deathmist Raptor

Deathmist Raptor

Creature — Dinosaur Beast (3/3)

Deathtouch
Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

7.6 /10
$0.27
Exoskeletal Armor

Exoskeletal Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.

3.5 /10
$0.26
Eyes of the Wisent

Eyes of the Wisent

Tribal Enchantment — Elemental

Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.

3 /10
$0.47
Ferocity

Ferocity

Enchantment — Aura

Enchant creature
Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

3.1 /10
$0.11
Fists of Ironwood

Fists of Ironwood

Enchantment — Aura

Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.

6.7 /10
$0.13
Hidden Stag

Hidden Stag

Enchantment

Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature.
Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.

1.2 /10
$0.29
Hot Springs

Hot Springs

Enchantment — Aura

Enchant land you control
Enchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."

0.3 /10
$0.81
Invasion of Gobakhan  Lightshield Array

Invasion of Gobakhan // Lightshield Array

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.

Lightshield Array

At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn.
Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn.

7.7 /10
$3.51
Karametras Favor

Karametra's Favor

Enchantment — Aura

Enchant creature
When Karametra's Favor enters the battlefield, draw a card.
Enchanted creature has ": Add one mana of any color."

6.7 /10
$0.03
Nurturing Presence

Nurturing Presence

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."
When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.

5.3 /10
$0.04
Outcaster Greenblade

Outcaster Greenblade

Creature — Human Mercenary (1/2)

When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle.
Outcaster Greenblade gets +1/+1 for each Desert you control.

4.1 /10
$0.06
Path of Discovery

Path of Discovery

Enchantment

Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

8.2 /10
$2.08
Powerleech

Powerleech

Enchantment

Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without in its activation cost, you gain 1 life.

3.8 /10
~$21
Primal Rage

Primal Rage

Enchantment

Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

8.1 /10
$3.52
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.