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Cards similar to Training Grounds (400)

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Witness Protection

Witness Protection

Enchantment — Aura

Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

9.3 /10
$0.28
Aqueous Form

Aqueous Form

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

9.7 /10
$0.33
Arcane Flight

Arcane Flight

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has flying.

5.2 /10
$0.06
Backfire

Backfire

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

2.2 /10
$2.71
Crab Umbra

Crab Umbra

Enchantment — Aura

Enchant creature
: Untap enchanted creature.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

6.9 /10
$0.35
Curiosity

Curiosity

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.

9.7 /10
$0.18
Curious Inquiry

Curious Inquiry

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.5 /10
$0.04
Curious Obsession

Curious Obsession

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.

7.1 /10
$0.65
Dream Coat

Dream Coat

Enchantment — Aura

Enchant creature
: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.

1 /10
$1.93
Flight

Flight

Enchantment — Aura

Enchant creature
Enchanted creature has flying.

3.1 /10
$0.02
Flood

Flood

Enchantment

: Tap target creature without flying.

4.2 /10
$1.98
Fly

Fly

Enchantment — Aura

Enchant creature
Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)

7.6 /10
$0.06
Genju of the Falls

Genju of the Falls

Enchantment — Aura

Enchant Island
: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

2.8 /10
$0.16
Mark of Eviction

Mark of Eviction

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.

2.9 /10
$0.25
Private Research

Private Research

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, you may put a page counter on Private Research.
When enchanted creature dies, draw a card for each page counter on Private Research.

3.5 /10
$0.22
Psychic Network

Psychic Network

Enchantment

Each player plays with the top card of their library held against their forehead, revealed to each other player.

10 /10
$0.94
Quest for Ancient Secrets

Quest for Ancient Secrets

Enchantment

Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.
Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles their graveyard into their library.

4.4 /10
$0.15
Roost of Drakes

Roost of Drakes

Enchantment

Kicker (You may pay an additional as you cast this spell.)
When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying.
Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.

4.1 /10
$0.03
Shattered Ego

Shattered Ego

Enchantment — Aura

Enchant creature
Enchanted creature gets -3/-0.
: Put enchanted creature into its owner's library third from the top.

1 /10
$0.02
Sigil of Sleep

Sigil of Sleep

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

8 /10
$1.45
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