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Cards similar to Travel Preparations (400)

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Command Performance

Command Performance

Sorcery

Choose two —
• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
• Roll to visit your Attractions.
• You get .
• You may put a sticker on a nonland permanent you own.

6.3 /10
$0.03
Compelling Argument

Compelling Argument

Sorcery

Target player mills five cards.
Cycling (, Discard this card: Draw a card.)

4.9 /10
$0.13
Confidence from Strength

Confidence from Strength

Sorcery

Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

1.7 /10
$0.12
Consume Spirit

Consume Spirit

Sorcery

Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.

6.3 /10
$0.17
Containment Breach

Containment Breach

Sorcery — Lesson

Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

4.5 /10
$0.07
Contentious Plan

Contentious Plan

Sorcery

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw a card.

9.4 /10
$0.30
Corporeal Projection

Corporeal Projection

Sorcery

Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

4.2 /10
$4.57
Crack Open

Crack Open

Sorcery

Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

8 /10
$0.02
Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

5.1 /10
$0.25
Cruel Edict

Cruel Edict

Sorcery

Target opponent sacrifices a creature.

3.7 /10
$0.17
Cruel Somnophage  Cant Wake Up

Cruel Somnophage // Can't Wake Up

Creature — Nightmare // Sorcery — Adventure (0/0)

Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards.

Can't Wake Up

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

7.9 /10
$0.26
Culling Mark

Culling Mark

Sorcery

Target creature blocks this turn if able.

0.9 /10
$0.02
Cultivate

Cultivate

Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

10 /10
$0.58
Damn

Damn

Sorcery

Destroy target creature. A creature destroyed this way can't be regenerated.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

9.9 /10
$2.74
Damnable Pact

Damnable Pact

Sorcery

Target player draws X cards and loses X life.

9.3 /10
$0.26
Death Grasp

Death Grasp

Sorcery

Death Grasp deals X damage to any target. You gain X life.

6 /10
$0.29
Death Stroke

Death Stroke

Sorcery

Destroy target tapped creature.

2.6 /10
--
Decompose

Decompose

Sorcery

Exile up to three target cards from a single graveyard.

0.3 /10
$0.16
Deconstruct

Deconstruct

Sorcery

Destroy target artifact. Add .

4.5 /10
$0.15
Defeat

Defeat

Sorcery

Destroy target creature with power 2 or less.

1.2 /10
$0.02
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