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Cards similar to Tromp the Domains (400)

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Ichor Explosion

Ichor Explosion

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.

1.9 /10
$0.06
Incremental Growth

Incremental Growth

Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

4.7 /10
$0.04
Minds Desire

Mind's Desire

Sorcery

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

9.1 /10
$0.69
Nissas Encouragement

Nissa's Encouragement

Sorcery

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.

2.1 /10
$0.09
Onward  Victory

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

Victory

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.

4.1 /10
$0.07
Reaper of Night  Harvest Fear

Reaper of Night // Harvest Fear

Creature — Specter // Sorcery — Adventure (4/5)

Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.

Harvest Fear

Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)

2.9 /10
$0.02
Rebirth

Rebirth

Sorcery

Remove Rebirth from your deck before playing if you're not playing for ante.
Each player may ante the top card of their library. If a player does, that player's life total becomes 20.

10 /10
$7.64
Rebuking Ceremony

Rebuking Ceremony

Sorcery

Put two target artifacts on top of their owners' libraries.

0.2 /10
$0.18
Relive the Past

Relive the Past

Sorcery

Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types.

0.9 /10
$0.04
Return of the Wildspeaker

Return of the Wildspeaker

Instant

Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.

10 /10
$1.83
Roar of the Wurm

Roar of the Wurm

Sorcery

Create a 6/6 green Wurm creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.9 /10
$0.11
Rollick of Abandon

Rollick of Abandon

Sorcery

All creatures get +2/-2 until end of turn.

0.9 /10
$0.04
Ruthless Disposal

Ruthless Disposal

Sorcery

As an additional cost to cast this spell, discard a card and sacrifice a creature.
Two target creatures each get -13/-13 until end of turn.

2.6 /10
$0.04
Savage Conception

Savage Conception

Sorcery

Create a 3/3 green Beast creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

0.7 /10
$0.13
Seasons Past

Seasons Past

Sorcery

Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.

8.3 /10
--
Souls Might

Soul's Might

Sorcery

Put X +1/+1 counters on target creature, where X is that creature's power.

6.7 /10
$0.07
Stunted Growth

Stunted Growth

Sorcery

Target player chooses three cards from their hand and puts them on top of their library in any order.

0.6 /10
--
The Five Doctors

The Five Doctors

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand.

5.2 /10
$0.10
Tooth and Nail

Tooth and Nail

Sorcery

Choose one —
• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
• Put up to two creature cards from your hand onto the battlefield.
Entwine (Choose both if you pay the entwine cost.)

9.2 /10
$3.98
Undercity Uprising

Undercity Uprising

Sorcery

Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

4.3 /10
$0.05
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