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Cards similar to Undead Warchief (400)

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Balthor the Defiled

Balthor the Defiled

Legendary Creature — Zombie Dwarf (2/2)

Minion creatures get +1/+1.
, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.

7.5 /10
~$13
Big Game Hunter

Big Game Hunter

Creature — Human Rebel Assassin (1/1)

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.9 /10
$0.26
Bladewings Thrall

Bladewing's Thrall

Creature — Zombie (3/3)

Bladewing's Thrall has flying as long as you control a Dragon.
When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.

5.1 /10
$0.14
Blind Zealot

Blind Zealot

Creature — Phyrexian Human Cleric (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.

3.8 /10
$0.10
Bloodvial Purveyor

Bloodvial Purveyor

Creature — Vampire (5/6)

Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.

6.4 /10
$0.16
Bone Picker

Bone Picker

Creature — Bird (3/2)

This spell costs less to cast if a creature died this turn.
Flying, deathtouch

4.9 /10
$0.07
Boneyard Scourge

Boneyard Scourge

Creature — Zombie Dragon (4/3)

Flying
Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay . If you do, return Boneyard Scourge from your graveyard to the battlefield.

7.2 /10
$4.06
Cavalier of Night

Cavalier of Night

Creature — Elemental Knight (4/5)

Lifelink
When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.

8.5 /10
$3.86
Chainer Dementia Master

Chainer, Dementia Master

Legendary Creature — Human Minion (3/3)

All Nightmares get +1/+1.
, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

8.5 /10
$0.14
Champion of Dusk

Champion of Dusk

Creature — Vampire Knight (4/4)

When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.

9.1 /10
$0.15
Charred Graverobber

Charred Graverobber

Creature — Skeleton Mercenary (3/1)

When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Charred Graverobber escapes with a +1/+1 counter on it.

4.2 /10
$0.11
Chosen of Markov  Markovs Servant

Chosen of Markov // Markov's Servant

Creature — Human // Creature — Vampire (2/2)

, Tap an untapped Vampire you control: Transform Chosen of Markov.

Markov's Servant

2.6 /10
$0.12
Chupacabra Echo

Chupacabra Echo

Creature — Beast Horror Spirit (3/2)

Fathomless descent — When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

5.8 /10
$0.06
Coffin Puppets

Coffin Puppets

Creature — Zombie (3/3)

Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.

0.6 /10
$0.25
Deepcavern Imp

Deepcavern Imp

Creature — Imp Rebel (2/2)

Flying, haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

1.5 /10
$0.02
Derelor

Derelor

Creature — Thrull (4/4)

Black spells you cast cost more to cast.

0.5 /10
$0.30
Desperate Farmer  Depraved Harvester

Desperate Farmer // Depraved Harvester

Creature — Human Peasant // Creature — Human Knight (2/2)

Lifelink
When another creature you control dies, transform Desperate Farmer.

Depraved Harvester

Lifelink

3.9 /10
$0.03
Discourtesy Clerk

Discourtesy Clerk

Creature — Vampire Employee (3/2)

When Discourtesy Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.

6.1 /10
$0.08
Doomwake Giant

Doomwake Giant

Enchantment Creature — Giant (4/6)

Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

9.4 /10
$0.61
Drana Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature — Vampire Ally (2/3)

Flying, first strike
Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

9.6 /10
$0.52
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