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Cards similar to Undead Warchief (400)

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Rictus Robber

Rictus Robber

Creature — Zombie Rogue (4/3)

When Rictus Robber enters the battlefield, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.8 /10
$0.05
Roiling Horror

Roiling Horror

Creature — Horror (0/0)

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.

1.9 /10
$0.27
Ruthless Radrat

Ruthless Radrat

Creature — Rat Mutant (2/2)

Squad—Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Menace (This creature can't be blocked except by two or more creatures.)

3.8 /10
$0.15
Sanctum Seeker

Sanctum Seeker

Creature — Vampire Knight (3/4)

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

9.3 /10
$0.75
Scared Stiff

Scared Stiff

Creature — Zombie Coward Guest (3/2)

Scared Stiff has menace as long as you control a stickered permanent.

0.6 /10
$0.01
Shadow Stinger

Shadow Stinger

Creature — Vampire Rogue (1/4)

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.
Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

4 /10
$0.04
Shady Traveler  Stalking Predator

Shady Traveler // Stalking Predator

Creature — Human Werewolf // Creature — Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Stalking Predator

Menace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

1.6 /10
$0.03
Shoreline Salvager

Shoreline Salvager

Creature — Surrakar (3/3)

Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.

0.1 /10
$0.05
Silumgar Scavenger

Silumgar Scavenger

Creature — Zombie Bird (2/3)

Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.

3.5 /10
$0.03
Skulking Killer

Skulking Killer

Creature — Vampire Assassin (4/2)

When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.

2.7 /10
$0.03
Skull Collector

Skull Collector

Creature — Ogre Warrior (3/3)

At the beginning of your upkeep, return a black creature you control to its owner's hand.
: Regenerate Skull Collector.

4.5 /10
$0.28
Skyclave Shadowcat

Skyclave Shadowcat

Creature — Cat Horror (3/3)

, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

6.4 /10
$0.08
Sloppity Bilepiper

Sloppity Bilepiper

Creature — Demon (3/3)

Jolly Gutpipes — , , Sacrifice a creature: The next creature spell you cast this turn has cascade. (When you cast your next creature spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

6.5 /10
$0.10
Soul Collector

Soul Collector

Creature — Vampire (3/4)

Flying
Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

3.9 /10
$0.37
Spawn of Mayhem

Spawn of Mayhem

Creature — Demon (4/4)

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying, trample
At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.

7.3 /10
$0.28
Spitting Dilophosaurus

Spitting Dilophosaurus

Creature — Dinosaur (3/2)

Whenever Spitting Dilophosaurus enters the battlefield or attacks, put a -1/-1 counter on up to one target creature.
Creatures your opponents control with -1/-1 counters on them can't block.

6.9 /10
$6.24
Squelching Leeches

Squelching Leeches

Creature — Leech (0/0)

Squelching Leeches's power and toughness are each equal to the number of Swamps you control.

4.3 /10
$0.08
Starscream Power Hungry  Starscream Seeker Leader

Starscream, Power Hungry // Starscream, Seeker Leader

Legendary Artifact Creature — Robot // Legendary Artifact — (2/3)

More Than Meets the Eye (You may cast this card converted for .)
Flying
Whenever you draw a card, if you're the monarch, target opponent loses 2 life.
Whenever one or more creatures deal combat damage to you, convert Starscream.

Starscream, Seeker Leader

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Flying, menace, haste
Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch.
Whenever you become the monarch, convert Starscream.

7.7 /10
~$11
Stenchskipper

Stenchskipper

Creature — Elemental (6/5)

Flying
At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.

1 /10
$0.20
Taborax Hopes Demise

Taborax, Hope's Demise

Legendary Creature — Demon Cleric (2/2)

Flying
Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.
Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.

8.3 /10
$0.12
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