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Cards similar to Undercity Shade (400)

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Djinn of the Fountain

Djinn of the Fountain

Creature — Djinn (4/4)

Flying
Whenever you cast an instant or sorcery spell, choose one —
• Djinn of the Fountain gets +1/+1 until end of turn.
• Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step.
• Scry 1.

3.2 /10
$0.02
Dokuchi ShadowWalker

Dokuchi Shadow-Walker

Creature — Ogre Ninja (5/5)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

5.2 /10
$0.02
Dragon Whelp

Dragon Whelp

Creature — Dragon (2/3)

Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

4.3 /10
$0.02
DragonStyle Twins

Dragon-Style Twins

Creature — Human Monk (3/3)

Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

4.9 /10
$0.15
Dragonborn Immolator

Dragonborn Immolator

Creature — Dragon Shaman (2/4)

: Dragonborn Immolator gets +1/+0 until end of turn.
Gift of Tiamat — When Dragonborn Immolator dies, if its power is greater than 0, note its power. You get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number."

10 /10
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Drana the Last Bloodchief

Drana, the Last Bloodchief

Legendary Creature — Vampire Cleric (4/4)

Flying
Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.

8.6 /10
$3.88
Draugr Recruiter

Draugr Recruiter

Creature — Zombie Cleric (3/3)

Boast — : Return target creature card from your graveyard to your hand. (Activate only if this creature attacked this turn and only once each turn.)

4.3 /10
$0.03
Dread Shade

Dread Shade

Creature — Shade (3/3)

: Dread Shade gets +1/+1 until end of turn.

3.8 /10
$0.13
Dread Slaver

Dread Slaver

Creature — Zombie Horror (3/5)

Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

4.4 /10
$0.20
Dream Devourer

Dream Devourer

Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

9 /10
$0.84
Dream Trawler

Dream Trawler

Creature — Sphinx (3/5)

Flying, lifelink
Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.
Whenever Dream Trawler attacks, draw a card.
Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.

8.3 /10
$0.21
Driver of the Dead

Driver of the Dead

Creature — Vampire (3/2)

When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.

4.1 /10
$0.02
Drogskol Reinforcements

Drogskol Reinforcements

Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.

8 /10
$0.28
Dross Ripper

Dross Ripper

Artifact Creature — Phyrexian Dog (3/3)

: Dross Ripper gets +1/+1 until end of turn.

0.3 /10
$0.06
Duergar CaveGuard

Duergar Cave-Guard

Creature — Dwarf Warrior (1/3)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Duergar Cave-Guard gets +1/+0 until end of turn.

0.4 /10
$0.20
Duskana the Rage Mother

Duskana, the Rage Mother

Legendary Creature — Bear (5/5)

When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2.
Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

5.8 /10
$1.23
Duskworker

Duskworker

Artifact Creature — Construct (2/2)

Whenever Duskworker becomes blocked, regenerate it.
: Duskworker gets +1/+0 until end of turn.

0.5 /10
$0.12
DutyBound Dead

Duty-Bound Dead

Creature — Skeleton (0/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.3 /10
$0.11
Earwig Squad

Earwig Squad

Creature — Goblin Rogue (5/3)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.

4.9 /10
$0.65
Ebon Praetor

Ebon Praetor

Creature — Avatar Praetor (5/5)

First strike, trample
At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn.

1.7 /10
$1.23
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