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Cards similar to Urborg Elf (400)

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Nervous Gardener

Nervous Gardener

Creature — Dryad (2/2)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Nervous Gardener is turned face up, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.

5.2 /10
$0.01
Nessian Hornbeetle

Nessian Hornbeetle

Creature — Insect (2/2)

At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle.

5.6 /10
$0.04
Nessian Wanderer

Nessian Wanderer

Creature — Satyr Scout (1/3)

Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

8.1 /10
$0.06
Neverwinter Hydra

Neverwinter Hydra

Creature — Hydra (0/0)

As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.6 /10
$5.97
Nightshade Peddler

Nightshade Peddler

Creature — Human Druid (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

6 /10
$0.08
Nishoba Brawler

Nishoba Brawler

Creature — Cat Warrior (0/3)

Trample
Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.

4 /10
$0.20
Nissas Chosen

Nissa's Chosen

Creature — Elf Warrior (2/3)

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

4.7 /10
$0.29
Noose Constrictor

Noose Constrictor

Creature — Snake (2/2)

Reach
Discard a card: Noose Constrictor gets +1/+1 until end of turn.

6.5 /10
$0.13
Nurturing Licid

Nurturing Licid

Creature — Licid (1/1)

, : Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
: Regenerate enchanted creature.

2.4 /10
$0.29
Obsessive Skinner

Obsessive Skinner

Creature — Human Rogue (1/1)

When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.

5.5 /10
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OranRief Invoker

Oran-Rief Invoker

Creature — Human Shaman (2/2)

: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.

3.5 /10
$0.08
OranRief Survivalist

Oran-Rief Survivalist

Creature — Human Warrior Ally (1/1)

Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.

3.7 /10
$0.09
Orochi Ranger

Orochi Ranger

Creature — Snake Warrior Ranger (2/1)

Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

2.3 /10
$0.10
Outland Liberator  Frenzied Trapbreaker

Outland Liberator // Frenzied Trapbreaker

Creature — Human Werewolf // Creature — Werewolf (2/2)

, Sacrifice Outland Liberator: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Frenzied Trapbreaker

, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.
Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.9 /10
$0.20
Overgrown Arch

Overgrown Arch

Creature — Plant Wall (0/4)

Defender
: You gain 1 life.
, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

4.6 /10
$0.04
Packsong Pup

Packsong Pup

Creature — Wolf (1/1)

At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup.
When Packsong Pup dies, you gain life equal to its power.

7.4 /10
$0.11
Pendelhaven Elder

Pendelhaven Elder

Creature — Elf Shaman (1/1)

: Each 1/1 creature you control gets +1/+2 until end of turn.

2.5 /10
$0.15
People of the Woods

People of the Woods

Creature — Human (1/0)

People of the Woods's toughness is equal to the number of Forests you control.

0.8 /10
$1.45
Pestilent Wolf

Pestilent Wolf

Creature — Wolf (2/2)

: Pestilent Wolf gains deathtouch until end of turn.

4.7 /10
$0.02
Plant Elemental

Plant Elemental

Creature — Plant Elemental (3/4)

When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.

0.3 /10
$0.19
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