Creature — Bird Wizard (3/1)
Flash
Flying
When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.
Creature — Human Warrior (1/3)
Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.
Creature — Homunculus // Creature — Eldrazi Homunculus (1/1)
: Add . Spend this mana only to cast an instant or sorcery spell.
At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.
Voracious Reader
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Instant and sorcery spells you cast cost less to cast.
Creature — Human Rogue // Creature — Human Wizard (2/1)
When you sacrifice a Clue, transform Daring Sleuth.
Bearer of Overwhelming Truths
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Creature — Human Archer (1/1)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, : Dawnray Archer deals 1 damage to target attacking or blocking creature.
Creature — Merfolk Wizard (2/1)
Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.
Creature — Drake (1/3)
Flying
: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.
Creature — Bird (1/1)
Flying
: Target land becomes the basic land type of your choice until end of turn.
Creature — Serpent (4/3)
Dreamwinder can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land becomes an Island until end of turn.
Creature — Tiefling Wizard (2/2)
Flying
When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
Creature — Human Monk (1/3)
Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
Artifact
When Eye of Malcator enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever another artifact enters the battlefield under your control, Eye of Malcator becomes a 4/4 Phyrexian Eye artifact creature until end of turn.
Creature — Faerie Rogue (1/2)
Flash
Flying
When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Legendary Creature — Merfolk Performer (3/4)
As Fluros of Myra's Marvels enters the battlefield, choose a number greater than 0.
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner
Creature — Homunculus (1/3)
: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn.
Creature — Human Wizard (0/1)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, : Draw a card, then discard a card.
Artifact — Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature — Squid Beast (1/3)
Flying
Fylamarid can't be blocked by blue creatures.
: Target creature becomes blue until end of turn.
Creature — Human Wizard (2/2)
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.
Creature — Tyranid Human (3/3)
Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.
Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.
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