Creature — Spirit (3/3)
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature — Human Rogue (2/1)
Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
Creature — Elf Scout (2/1)
Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn.
Creature — Illusion Wall (0/4)
Flash (You may cast this spell any time you could cast an instant.)
Defender (This creature can't attack.)
When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.
Creature — Moonfolk Wizard (1/3)
Flying
, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.
Creature — Human Knight // Creature — Phyrexian Knight (2/1)
: Transform Order of the Mirror. Activate only as a sorcery. ( can be paid with either or 2 life.)
Order of the Alabaster Host
Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn.
Creature — Human Knight (2/2)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Kithkin Soldier (2/2)
: Parapet Watchers gets +0/+1 until end of turn.
Creature — Beast (2/2)
Flash
When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When Plaxmanta enters the battlefield, sacrifice it unless was spent to cast it.
Creature — Merfolk Wizard (2/1)
Flash
When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.
Creature — Bird (2/2)
Flying
: Rainbow Crow becomes the color of your choice until end of turn.
Creature — Shapeshifter (0/1)
Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)
Creature — Human Soldier (2/5)
: Retrieval Agent gets +1/-1 until end of turn.
Creature — Snake (2/3)
Flying
: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
Creature — Elemental (0/5)
Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.
Creature — Merfolk Warrior (1/1)
River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
Creature — Elemental (2/5)
: Scion of Glaciers gets +1/-1 until end of turn.
Creature — Merfolk Rogue (2/3)
: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature — Human Wizard (1/1)
: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.
Creature — Shapeshifter Spirit (1/1)
Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.
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