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Cards similar to Veteran Survivor (18)

Savior of the Small

Savior of the Small

Creature — Kor Survivor (3/4)

Survival — At the beginning of your second main phase, if Savior of the Small is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.

3.3 /10
$0.02
Emperor of Bones

Emperor of Bones

Creature — Skeleton Noble (2/2)

At the beginning of combat on your turn, exile up to one target card from a graveyard.
: Adapt 2.
Whenever one or more +1/+1 counters are put on Emperor of Bones, put a creature card exiled with Emperor of Bones onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.

6.2 /10
$1.67
Rip Spawn Hunter

Rip, Spawn Hunter

Legendary Creature — Human Survivor (4/4)

Survival — At the beginning of your second main phase, if Rip, Spawn Hunter is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order.

4.3 /10
$0.09
Rootwise Survivor

Rootwise Survivor

Creature — Human Survivor (3/4)

Haste
Survival — At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.

2 /10
$0.02
Defiant Survivor

Defiant Survivor

Creature — Human Survivor (3/2)

Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

3.6 /10
$0.04
Reluctant Role Model

Reluctant Role Model

Creature — Human Survivor (2/2)

Survival — At the beginning of your second main phase, if Reluctant Role Model is tapped, put a flying, lifelink, or +1/+1 counter on it.
Whenever Reluctant Role Model or another creature you control dies, if it had counters on it, put those counters on up to one target creature.

6 /10
$0.27
Cynical Loner

Cynical Loner

Creature — Human Survivor (3/1)

Cynical Loner can't be blocked by Glimmers.
Survival — At the beginning of your second main phase, if Cynical Loner is tapped, you may search your library for a card, put it into your graveyard, then shuffle.

4.7 /10
$0.07
House Cartographer

House Cartographer

Creature — Human Scout Survivor (2/2)

Survival — At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order.

3.8 /10
$0.03
Glimmer Seeker

Glimmer Seeker

Creature — Human Survivor (3/3)

Survival — At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token.

3.8 /10
$0.02
Kona Rescue Beastie

Kona, Rescue Beastie

Legendary Creature — Beast Survivor (4/3)

Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield.

7.8 /10
$1.43
Sungold Sentinel

Sungold Sentinel

Creature — Human Soldier (3/2)

Whenever Sungold Sentinel enters or attacks, exile up to one target card from a graveyard.
Coven — : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

5.2 /10
$0.25
Acrobatic Cheerleader

Acrobatic Cheerleader

Creature — Human Survivor (2/2)

Survival — At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once.

2.1 /10
$0.03
Shrewd Storyteller

Shrewd Storyteller

Creature — Human Survivor (3/3)

Survival — At the beginning of your second main phase, if Shrewd Storyteller is tapped, put a +1/+1 counter on target creature.

2.9 /10
$0.04
Cautious Survivor

Cautious Survivor

Creature — Elf Survivor (4/4)

Survival — At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life.

2.5 /10
$0.02
Hazels Brewmaster

Hazel's Brewmaster

Creature — Squirrel Warlock (3/4)

Menace
Whenever Hazel's Brewmaster enters or attacks, exile up to one target card from a graveyard and create a Food token.
Foods you control have all activated abilities of all creature cards exiled with Hazel's Brewmaster.

8.2 /10
$9.27
Mastermind Plum

Mastermind Plum

Legendary Creature — Human Wizard (2/2)

Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

7.1 /10
$1.00
Graveyard Trespasser  Graveyard Glutton

Graveyard Trespasser // Graveyard Glutton

Creature — Human Werewolf // Creature — Werewolf (3/3)

Ward—Discard a card.
Whenever Graveyard Trespasser enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Graveyard Glutton

Ward—Discard a card.
Whenever Graveyard Glutton enters or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.5 /10
$0.32
Territorial Kavu

Territorial Kavu

Creature — Kavu (0/0)

Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.
Whenever Territorial Kavu attacks, choose one —
• Discard a card. If you do, draw a card.
• Exile up to one target card from a graveyard.

4.3 /10
$0.20

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