Creature — Goblin Warrior (2/1)
Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Legendary Creature — Goblin Rogue (2/2)
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Creature — Wolverine (2/2)
: Grizzled Wolverine gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn.
Legendary Creature — Human Knight (2/2)
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
Battle — Siege // Creature — Goblin Spellshaper (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.
Kyren Flamewright
, , Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn.
Creature — Orc Shaman (2/1)
Menace (This creature can't be blocked except by two or more creatures.)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.
Creature — Goblin Rogue (2/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
Creature — Human Monk (2/1)
: Leaping Master gains flying until end of turn.
Creature — Human Artificer (2/1)
Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
Legendary Creature — Dwarf Berserker (2/2)
Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.
Creature — Human Shaman (1/2)
Dinosaur spells you cast cost less to cast.
: Target Dinosaur gains haste until end of turn.
Creature — Goblin Artificer (2/1)
Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.
Creature — Human Wizard (2/1)
: Target black or green creature gains haste until end of turn. (It can attack and this turn.)
Creature — Viashino Citizen (2/2)
: Riveteers Initiate gains deathtouch until end of turn.
Creature — Wolf Horror (2/2)
First strike
Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.
Legendary Creature — Goblin Artificer (1/2)
Sacrifice an artifact: Target artifact gains indestructible until end of turn.
Creature — Elemental Shaman (2/1)
: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add .
Creature — Human Pilot (2/1)
Haste
Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.
Creature — Human Pirate (2/2)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.
Creature — Goblin Shaman (2/1)
You may pay rather than pay the echo cost for permanents you control.
: Thick-Skinned Goblin gains protection from red until end of turn.
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