Creature — Human Shaman (1/3)
Haste
: Another target creature gains haste until end of turn.
Creature — Viashino Warrior (2/2)
, Discard a card: Creatures you control gain haste until end of turn.
Creature — Goblin Berserker (1/1)
Double strike
Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
Creature — Bird (1/1)
Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
Creature — Ape Warrior (2/2)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
, Sacrifice Yavimaya Steelcrusher: Destroy target artifact.
Creature — Goblin Warrior (2/1)
As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.
Creature — Human Warrior (2/2)
Formidable — : Atarka Beastbreaker gets +4/+4 until end of turn. Activate only if creatures you control have total power 8 or greater.
Creature — Jellyfish (2/2)
Flying
: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn.
Creature — Drake (1/3)
Flying
: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn.
Creature — Hydra (0/1)
Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.
Creature — Lizard (1/1)
: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Centaur (3/3)
Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.
Creature — Devil (4/3)
Chained Brute doesn't untap during your untap step.
, Sacrifice another creature: Untap Chained Brute. Activate only during your turn.
Creature — Human Pirate (0/3)
Trample
Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Lizard (2/1)
Crimson Muckwader gets +1/+1 as long as you control a Swamp.
: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Artifact Creature — Phyrexian Warrior (2/2)
Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn.
Creature — Vampire Warrior (1/1)
Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.
Creature — Drake (1/3)
Flying
: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.
Creature — Human Knight (1/1)
First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.
Creature — Zombie Leech (1/1)
Whenever Festerleech deals combat damage to a player, you mill two cards.
: Festerleech gets +2/+2 until end of turn. Activate only once each turn.
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