Artifact
: Destroy target permanent you own. It can't be regenerated.
Artifact Creature — Golem (4/4)
, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Berserk — When Clay Golem becomes monstrous, destroy target permanent.
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Creature — Lizard Mutant (6/6)
Menace, trample
When Alpha Deathclaw enters or becomes monstrous, destroy target permanent.
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
Artifact — Equipment
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip
Creature — Angel (5/5)
Flying
When Angel of Despair enters, destroy target permanent.
Artifact
Flash
, , Sacrifice Goblin Firebomb: Destroy target permanent.
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Legendary Artifact Creature — Scarecrow (6/6)
( can be paid with any two mana or with . This card's mana value is 10.)
Other Scarecrow creatures you control get +1/+1.
Whenever another Scarecrow you control enters, destroy target permanent.
Instant
Choose one --
o Counter target spell if it's blue.
o Destroy target permanent if it's blue.
Artifact
: Put a charge counter on Lux Cannon.
, Remove three charge counters from Lux Cannon: Destroy target permanent.
Creature — Beast (2/3)
Whenever Lexivore deals damage to a player, destroy target permanent other than Lexivore with the most lines of text in its text box. (If two or more cards are tied, target any one of them.)
Enchantment
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Creature — Human Knight (3/3)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
As Pentarch Paladin enters, choose a color.
, : Destroy target permanent of the chosen color.
Legendary Creature — Devil (3/5)
, : Shuffle Jalum Grifter and two lands you control face down. Target opponent chooses one of those cards. Turn the cards face up. If they chose Jalum Grifter, sacrifice it. Otherwise, destroy target permanent.
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
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