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Cards similar to Vow of Lightning (400)

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Senseless Rage

Senseless Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.3 /10
$0.04
Stonehands

Stonehands

Enchantment — Aura

Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +1/+0 until end of turn.

0.5 /10
--
The Brute

The Brute

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0.
: Regenerate enchanted creature.

2.6 /10
$0.36
The Triumph of Anax

The Triumph of Anax

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax.
IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

3.6 /10
$0.08
Total War

Total War

Enchantment

Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.

3.9 /10
$1.02
Unquenchable Fury

Unquenchable Fury

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand."
When Unquenchable Fury is put into your graveyard from the battlefield, return it to your hand.

8 /10
$0.24
Urabrask  The Great Work

Urabrask // The Great Work

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)

First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

The Great Work

(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)

9.5 /10
~$18
Aggravated Assault

Aggravated Assault

Enchantment

: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

9.6 /10
$9.45
Anax Hardened in the Forge

Anax, Hardened in the Forge

Legendary Enchantment Creature — Demigod (0/3)

Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.

8.5 /10
$0.08
Archetype of Aggression

Archetype of Aggression

Enchantment Creature — Human Warrior (3/2)

Creatures you control have trample.
Creatures your opponents control lose trample and can't have or gain trample.

9 /10
$0.54
Awaken the Ancient

Awaken the Ancient

Enchantment — Aura

Enchant Mountain
Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

3.4 /10
$0.21
Bitter Reunion

Bitter Reunion

Enchantment

When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards.
, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.

9 /10
$0.24
Blood Mist

Blood Mist

Enchantment

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

7.1 /10
$0.14
Bloodfire Infusion

Bloodfire Infusion

Enchantment — Aura

Enchant creature you control
, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.

2.8 /10
$0.12
Bludgeon Brawl

Bludgeon Brawl

Enchantment

Each noncreature, non-Equipment artifact is an Equipment with equip and "Equipped creature gets +X/+0," where X is that artifact's mana value.

4.6 /10
$0.30
Book of Mazarbul

Book of Mazarbul

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.

7.2 /10
$0.05
Break Through the Line

Break Through the Line

Enchantment

: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.

6.2 /10
$0.20
Captive Flame

Captive Flame

Enchantment

: Target creature gets +1/+0 until end of turn.

2.2 /10
$0.22
Cavalcade of Calamity

Cavalcade of Calamity

Enchantment

Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking.

7.7 /10
$0.08
Circle of Flame

Circle of Flame

Enchantment

Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.

7.9 /10
$0.26
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