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Cards similar to Wall of Omens (400)

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Cliff Threader

Cliff Threader

Creature — Kor Scout (2/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

0.7 /10
$0.09
Cliffhaven SellSword

Cliffhaven Sell-Sword

Creature — Kor Warrior (3/1)

3.9 /10
$0.03
Cliffside Rescuer

Cliffside Rescuer

Creature — Kor Soldier (2/2)

Vigilance
, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)

6.7 /10
$0.11
Cloistered Youth  Unholy Fiend

Cloistered Youth // Unholy Fiend

Creature — Human // Creature — Horror (1/1)

At the beginning of your upkeep, you may transform Cloistered Youth.

Unholy Fiend

At the beginning of your end step, you lose 1 life.

0.5 /10
$0.05
Cloudreach Cavalry

Cloudreach Cavalry

Creature — Human Soldier (1/1)

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

0.5 /10
$0.16
Colorful Feiyi Sparrow

Colorful Feiyi Sparrow

Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.3 /10
$0.09
Concordia Pegasus

Concordia Pegasus

Creature — Pegasus (1/3)

Flying

3.1 /10
$0.02
Consuls Lieutenant

Consul's Lieutenant

Creature — Human Soldier (2/1)

First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

4.3 /10
$0.11
Coppercoat Vanguard

Coppercoat Vanguard

Creature — Human Soldier (2/2)

Each other Human you control gets +1/+0 and has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.6 /10
$0.23
Courier Hawk

Courier Hawk

Creature — Bird (1/2)

Flying, vigilance

3.2 /10
$0.12
Crimson Acolyte

Crimson Acolyte

Creature — Human Cleric (1/1)

Protection from red
: Target creature gains protection from red until end of turn.

1.5 /10
$2.04
Crossbow Infantry

Crossbow Infantry

Creature — Human Soldier Archer (1/1)

: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

4.3 /10
$0.15
Daring Skyjek

Daring Skyjek

Creature — Human Knight (3/1)

Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

2.1 /10
$0.20
Darklit Gargoyle

Darklit Gargoyle

Artifact Creature — Gargoyle (1/2)

Flying
: Darklit Gargoyle gets +2/-1 until end of turn.

0.4 /10
$0.09
Daru Spiritualist

Daru Spiritualist

Creature — Human Cleric (1/1)

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

2.5 /10
$0.27
Dauntless River Marshal

Dauntless River Marshal

Creature — Human Soldier (2/1)

Dauntless River Marshal gets +1/+1 as long as you control an Island.
: Tap target creature.

0.5 /10
$0.09
Dawnhart Geist

Dawnhart Geist

Creature — Spirit Warlock (1/3)

Whenever you cast an enchantment spell, you gain 2 life.

5.1 /10
$0.05
Daybreak Chaplain

Daybreak Chaplain

Creature — Human Cleric (1/3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

2.7 /10
$0.04
Devilthorn Fox

Devilthorn Fox

Creature — Fox (3/1)

4.7 /10
$0.05
Drannith Magistrate

Drannith Magistrate

Creature — Human Wizard (1/3)

Your opponents can't cast spells from anywhere other than their hands.

9.9 /10
~$17
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