Artifact
: Exile target creature you control.
Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
Artifact
Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.
At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.
Artifact
When Confession Dial enters the battlefield, surveil 3.
: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)
Artifact
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.
: Put the top card of your library on the bottom of your library.
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each creature you control.
When a legendary creature enters the battlefield under your control, if there is no monarch, you become the monarch.
Equip . This ability costs less to activate if you're the monarch.
Artifact
, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)
Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it.
Artifact Creature — Cyberman (2/2)
Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)
Artifact Creature — Robot (2/1)
Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.
Artifact — Vehicle
At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Add one mana of any color.
Artifact
Whenever a creature enters the battlefield under your control, you get (an energy counter).
, : Return target creature you control to its owner's hand.
Artifact
When Detective's Satchel enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only if you've sacrificed an artifact this turn.
Artifact Creature — Knight (1/1)
Vigilance (Attacking doesn't cause this creature to tap.)
As Diamond Knight enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.
Artifact
As Door of Destinies enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
Artifact Creature — Construct (2/4)
When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
Artifact — Equipment
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Scorpion (3/1)
Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.
Artifact Creature — Phyrexian Golem (2/1)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Artifact Creature — Assembly-Worker (3/2)
When Dutiful Replicator enters the battlefield, you may pay . When you do, create a token that's a copy of target token you control not named Dutiful Replicator.
Artifact Creature — Leviathan (9/8)
Flying, trample
When Eater of Days enters the battlefield, you skip your next two turns.
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