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Cards similar to Wheel of Potential (18)

Wrath of the Skies

Wrath of the Skies

Sorcery

You get X (energy counters), then you may pay any amount of . Destroy each artifact, creature, and enchantment with mana value less than or equal to the amount of paid this way.

6.5 /10
$3.33
Die Young

Die Young

Sorcery

Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.

3.5 /10
$0.02
Aether Spike

Aether Spike

Instant

Choose target spell. You get (two energy counters), then you may pay any amount of . Counter that spell unless its controller pays for each paid this way.

6.4 /10
$0.04
Invasion of Kaldheim  Pyre of the World Tree

Invasion of Kaldheim // Pyre of the World Tree

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kaldheim enters, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.

Pyre of the World Tree

Discard a land card: Pyre of the World Tree deals 2 damage to any target.
Whenever you discard a land card, exile the top card of your library. You may play that card this turn.

8.3 /10
$0.31
ManaCharged Dragon

Mana-Charged Dragon

Creature — Dragon (5/5)

Flying, trample
Join forces -- Whenever this creature attacks or blocks, each player starting with you may pay any amount of mana. This creature gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

4.7 /10
$1.08
Ignite the Future

Ignite the Future

Sorcery

Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.2 /10
$0.17
Soulfire Eruption

Soulfire Eruption

Sorcery

Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.

7.6 /10
$0.44
Tamiyo Inquisitive Student  Tamiyo Seasoned Scholar

Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar

Legendary Creature — Moonfolk Wizard // Legendary Planeswalk (0/3)

Flying
Whenever Tamiyo, Inquisitive Student attacks, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
When you draw your third card in a turn, exile Tamiyo, then return her to the battlefield transformed under her owner's control.

Tamiyo, Seasoned Scholar

+2: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -1/-0 until end of turn.
-3: Return target instant or sorcery card from your graveyard to your hand. If it's a green card, add one mana of any color.
-7: Draw cards equal to half the number of cards in your library, rounded up. You get an emblem with "You have no maximum hand size."

6.6 /10
~$22
Necrodominance

Necrodominance

Legendary Enchantment

Skip your draw step.
At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.
Your maximum hand size is five.
If a card or token would be put into your graveyard from anywhere, exile it instead.

7.6 /10
$4.82
Escape to the Wilds

Escape to the Wilds

Sorcery

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.

9.3 /10
$0.32
Galvanic Discharge

Galvanic Discharge

Instant

Choose target creature or planeswalker. You get (three energy counters), then you may pay any amount of . Galvanic Discharge deals that much damage to that permanent.

6.6 /10
$0.07
Harnessed Lightning

Harnessed Lightning

Instant

Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.

5.2 /10
$0.16
Localized Destruction

Localized Destruction

Sorcery

You get (an energy counter), then you may pay one or more . If you do, each creature you control with power equal to the amount of paid this way gains indestructible until end of turn.
Destroy all creatures.

7.2 /10
$0.23
Suppression Ray  Orderly Plaza

Suppression Ray // Orderly Plaza

Sorcery // Land

Tap all creatures target player controls. You may pay any amount of . If you do, choose up to that many creatures tapped this way. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Orderly Plaza

Orderly Plaza enters tapped.
: Add or .

6.5 /10
$0.18
Valki God of Lies  Tibalt Cosmic Impostor

Valki, God of Lies // Tibalt, Cosmic Impostor

Legendary Creature — God // Legendary Planeswalker — Tibalt (2/1)

When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.

Tibalt, Cosmic Impostor

As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
+2: Exile the top card of each player's library.
-3: Exile target artifact or creature.
-8: Exile all graveyards. Add .

8.8 /10
$3.85
Liege of the Hollows

Liege of the Hollows

Creature — Spirit (3/4)

When Liege of the Hollows dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way.

4.3 /10
~$11
March of Reckless Joy

March of Reckless Joy

Instant

As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs less to cast for each card exiled this way.
Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.

8.1 /10
$0.15
Bloodsoaked Insight  Sanguine Morass

Bloodsoaked Insight // Sanguine Morass

Sorcery // Land

This spell costs less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.

Sanguine Morass

Sanguine Morass enters tapped.
: Add or .

8 /10
$0.21

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