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Cards similar to Whirlpool Drake (400)

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Inventive Iteration  Living Breakthrough

Inventive Iteration // Living Breakthrough

Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Living Breakthrough

Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

8 /10
$0.17
Madame Vastra

Madame Vastra

Legendary Creature — Lizard Detective (3/3)

Partner with Jenny Flint (When this creature enters the battlefield, target player may put Jenny Flint into their hand from their library, then shuffle.)
Madame Vastra must be blocked if able.
Whenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.

3.8 /10
$0.08
Merfolk Wayfinder

Merfolk Wayfinder

Creature — Merfolk Scout (1/2)

Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

3.9 /10
$0.12
Naga Oracle

Naga Oracle

Creature — Naga Cleric (2/4)

When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

1.7 /10
$0.03
Ojer Pakpatiq Deepest Epoch  Temple of Cyclical Time

Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time

Legendary Creature — God // Land (4/3)

Flying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.

Temple of Cyclical Time

(Transforms from Ojer Pakpatiq, Deepest Epoch.)
: Add . Remove a time counter from Temple of Cyclical Time.
, : Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.

8.3 /10
$2.84
Overwhelmed Archivist  Archive Haunt

Overwhelmed Archivist // Archive Haunt

Creature — Human Wizard // Creature — Spirit Wizard (3/2)

When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Archive Haunt

Flying
Whenever Archive Haunt attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.

3.2 /10
$0.10
Raven Familiar

Raven Familiar

Creature — Bird (1/2)

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

3.4 /10
$0.20
Sea Gate Oracle

Sea Gate Oracle

Creature — Human Wizard (1/3)

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

8.3 /10
$0.17
Siren Lookout

Siren Lookout

Creature — Siren Pirate (1/2)

Flying
When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.5 /10
$0.03
Teferis Wavecaster

Teferi's Wavecaster

Creature — Merfolk Wizard (3/3)

Flash
When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.8 /10
$0.15
Thayan Evokers

Thayan Evokers

Creature — Human Wizard (1/1)

Double team
When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.
Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.

10 /10
--
Tidal Courier

Tidal Courier

Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Tidal Courier gains flying until end of turn.

4.1 /10
$0.16
Toluz Clever Conductor

Toluz, Clever Conductor

Legendary Creature — Human Rogue (3/1)

When Toluz, Clever Conductor enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.

6.4 /10
$0.04
Tower Geist

Tower Geist

Creature — Spirit (2/2)

Flying
When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

2.2 /10
$0.09
Watcher in the Mist

Watcher in the Mist

Creature — Spirit (3/4)

Flying
When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

2 /10
$0.10
Yanlings Harbinger

Yanling's Harbinger

Creature — Bird (2/4)

Flying
When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle.

0.9 /10
$0.13
Aberrant Mind Sorcerer

Aberrant Mind Sorcerer

Creature — Human Elf Shaman (3/4)

Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.
1—9 | You may put that card on top of your library.
10—20 | Return that card to your hand.

6.5 /10
$0.03
Academy Elite

Academy Elite

Creature — Human Wizard (0/0)

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

3.7 /10
$0.17
Alrund God of the Cosmos  Hakka Whispering Raven

Alrund, God of the Cosmos // Hakka, Whispering Raven

Legendary Creature — God // Legendary Creature — Bird (1/1)

Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Hakka, Whispering Raven

Flying
Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.

6.8 /10
$0.31
Arcane Artisan

Arcane Artisan

Creature — Human Wizard (0/3)

, : Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.
When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.

5.4 /10
$0.31
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