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Cards similar to Wickerbough Elder (400)

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Loaming Shaman

Loaming Shaman

Creature — Centaur Shaman (3/2)

When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library.

6.9 /10
$0.02
Marath Will of the Wild

Marath, Will of the Wild

Legendary Creature — Elemental Beast (0/0)

Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
, Remove X +1/+1 counters from Marath: Choose one —
• Put X +1/+1 counters on target creature. X can't be 0.
• Marath deals X damage to any target. X can't be 0.
• Create an X/X green Elemental creature token. X can't be 0.

5.9 /10
$0.61
Ornery Kudu

Ornery Kudu

Creature — Antelope (3/4)

When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.

1.3 /10
$0.03
Outcaster Trailblazer

Outcaster Trailblazer

Creature — Human Druid (4/2)

When Outcaster Trailblazer enters the battlefield, add one mana of any color.
Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

5.5 /10
$0.53
Polukranos Unchained

Polukranos, Unchained

Legendary Creature — Zombie Hydra (0/0)

Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead.
If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it.
: Polukranos fights another target creature.
Escape—, Exile six other cards from your graveyard.

7.2 /10
$0.52
Primal Adversary

Primal Adversary

Creature — Wolf (4/3)

Trample
When Primal Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

6.8 /10
$1.04
Puppeteer Clique

Puppeteer Clique

Creature — Faerie Wizard (3/2)

Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

9.3 /10
$0.16
Quarry Beetle

Quarry Beetle

Creature — Insect (4/5)

When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.

4.2 /10
$0.04
Radagast the Brown

Radagast the Brown

Legendary Creature — Avatar Wizard (2/5)

Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.

6.6 /10
$0.54
Redtooth Genealogist

Redtooth Genealogist

Creature — Elf Advisor (2/3)

When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)

2.9 /10
$0.02
Reverent Hunter

Reverent Hunter

Creature — Human Archer (1/1)

When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

4.8 /10
$0.21
Rigo Streetwise Mentor

Rigo, Streetwise Mentor

Legendary Creature — Cat Citizen (2/2)

Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.

7 /10
$0.14
Savvy Trader

Savvy Trader

Creature — Human Citizen (3/3)

When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.
Spells you cast from anywhere other than your hand cost less to cast.

5.8 /10
$0.36
Sentinel of the Nameless City

Sentinel of the Nameless City

Creature — Merfolk Warrior Scout (3/4)

Vigilance
Whenever Sentinel of the Nameless City enters the battlefield or attacks, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

6 /10
$1.17
Skullwinder

Skullwinder

Creature — Snake (1/3)

Deathtouch
When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

9 /10
$0.41
Snake of the Golden Grove

Snake of the Golden Grove

Creature — Snake (4/4)

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.

2.6 /10
$0.05
Spinewoods Paladin

Spinewoods Paladin

Creature — Human Knight (5/4)

Trample
When Spinewoods Paladin enters the battlefield, you gain 3 life.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.7 /10
$0.04
Spirit of the Season

Spirit of the Season

Creature — Treefolk Spirit (3/3)

When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

10 /10
$0.11
Stoic Builder

Stoic Builder

Creature — Human (2/3)

When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.

2.1 /10
$0.04
Super Mutant Scavenger

Super Mutant Scavenger

Creature — Mutant Warrior (5/5)

Trample
When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand.

4 /10
$0.08
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