Creature — Pangolin Beast (5/5)
When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.
Creature — Cat (4/4)
Trample
When Riparian Tiger enters the battlefield, you get (two energy counters).
Whenever Riparian Tiger attacks, you may pay . If you do, it gets +2/+2 until end of turn.
Creature — Merfolk Scout (3/1)
Vigilance
When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Treefolk (1/2)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.
Creature — Goblin Warrior (5/2)
Trample
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Elf Warrior (2/2)
Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.
Creature — Elf Knight (3/4)
When Sentinel of Lost Lore enters the battlefield, choose one or more —
• Return target card you own in exile that has an Adventure to your hand.
• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.
• Exile target player's graveyard.
Creature — Elf Druid Archer (1/3)
Reach (This creature can block creatures with flying.)
As Silhana Starfletcher enters the battlefield, choose a color.
: Add one mana of the chosen color.
Creature — Elf Archer (2/2)
Reach (This creature can block creatures with flying.)
Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.
Creature — Merfolk Shaman (3/2)
Flash
When Singer of Swift Rivers enters the battlefield, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
You may cast Merfolk spells as though they had flash.
Creature — Spider (3/3)
Reach
When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.
When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.
Creature — Elk (4/3)
When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.
Creature — Human Druid (1/1)
Landfall — Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.
: Untap target land.
Creature — Hydra (1/1)
When Stumpsquall Hydra enters the battlefield, distribute X +1/+1 counters among it and any number of commanders.
Creature — Merfolk Warrior (3/3)
Flash
When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature — Elf Wizard (2/3)
Kicker (You may pay an additional as you cast this spell.)
When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.
Creature — Dinosaur (5/5)
Kicker (You may pay an additional as you cast this spell.)
When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature.
Creature — Cat (2/1)
Trample
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
Legendary Creature — Ooze (0/0)
As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
Creature — Merfolk Scout (2/2)
When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.