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Cards similar to Wild Mammoth (400)

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First Responder

First Responder

Creature — Ogre Citizen (3/3)

Vigilance
At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder.

6.5 /10
$0.22
Gargantuan Gorilla

Gargantuan Gorilla

Creature — Ape (7/7)

At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.
: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.

2.4 /10
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Hanweir Militia Captain  Westvale Cult Leader

Hanweir Militia Captain // Westvale Cult Leader

Creature — Human Soldier // Creature — Human Cleric (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Westvale Cult Leader

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.

8.1 /10
$0.40
Innocuous Researcher

Innocuous Researcher

Creature — Centaur Detective (3/4)

Parley — Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card.
At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn.

5.2 /10
$0.17
Katsumasa the Animator

Katsumasa, the Animator

Legendary Creature — Moonfolk Artificer (3/3)

Flying
: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.
At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.

8.2 /10
$0.17
Laughing Jasper Flint

Laughing Jasper Flint

Legendary Creature — Lizard Rogue (4/3)

Creatures you control but don't own are Mercenaries in addition to their other types.
At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.

6.5 /10
$0.29
Lossarnach Captain

Lossarnach Captain

Creature — Human Soldier (3/1)

First strike
Whenever Lossarnach Captain or another Human enters the battlefield under your control, tap target creature an opponent controls.
At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.

8.5 /10
$1.77
Nessian Hornbeetle

Nessian Hornbeetle

Creature — Insect (2/2)

At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle.

5.6 /10
$0.05
Nightpack Ambusher

Nightpack Ambusher

Creature — Wolf (4/4)

Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

8.3 /10
$0.47
Obsessive Skinner

Obsessive Skinner

Creature — Human Rogue (1/1)

When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.

5.4 /10
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Owlbear Shepherd

Owlbear Shepherd

Creature — Goblin Druid (1/4)

At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.

7.2 /10
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Packsong Pup

Packsong Pup

Creature — Wolf (1/1)

At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup.
When Packsong Pup dies, you gain life equal to its power.

7.4 /10
$0.12
Paragon of Eternal Wilds

Paragon of Eternal Wilds

Creature — Human Druid (2/2)

Other green creatures you control get +1/+1.
, : Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

4.9 /10
$0.17
Riveteers Decoy

Riveteers Decoy

Creature — Human Warrior (3/1)

Riveteers Decoy must be blocked if able.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

3.6 /10
$0.01
Rogue Skycaptain

Rogue Skycaptain

Creature — Human Rogue Mercenary (3/4)

Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

1.1 /10
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Sandsteppe War Riders

Sandsteppe War Riders

Creature — Human Warrior (4/4)

Trample
At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

4.6 /10
$0.10
Selvala Heart of the Wilds

Selvala, Heart of the Wilds

Legendary Creature — Elf Scout (2/3)

Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.

9.8 /10
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Shizuko Caller of Autumn

Shizuko, Caller of Autumn

Legendary Creature — Snake Shaman (2/3)

At the beginning of each player's upkeep, that player adds . Until end of turn, they don't lose this mana as steps and phases end.

6.3 /10
$4.48
Skyshroud Cutter

Skyshroud Cutter

Creature — Beast (2/2)

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.

2 /10
$0.17
The Beamtown Bullies

The Beamtown Bullies

Legendary Creature — Ogre Devil Warrior (4/4)

Vigilance, haste
: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

6.9 /10
$0.60
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