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Cards similar to Wild Nacatl (18)

Tek

Tek

Artifact Creature — Dragon (2/2)

Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.

1.7 /10
$0.52
Arctic Aven

Arctic Aven

Creature — Bird Wizard (2/1)

Flying
Arctic Aven gets +1/+1 as long as you control a Plains.
: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

2.4 /10
$0.11
Flinthoof Boar

Flinthoof Boar

Creature — Boar (2/2)

Flinthoof Boar gets +1/+1 as long as you control a Mountain.
: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)

1.9 /10
$0.15
Hedge Troll

Hedge Troll

Creature — Troll Cleric (2/2)

Hedge Troll gets +1/+1 as long as you control a Plains.
: Regenerate Hedge Troll.

0.5 /10
$0.09
Nightfire Giant

Nightfire Giant

Creature — Zombie Giant (4/3)

Nightfire Giant gets +1/+1 as long as you control a Mountain.
: Nightfire Giant deals 2 damage to any target.

0.6 /10
$0.04
Sunblade Elf

Sunblade Elf

Creature — Elf Warrior (1/1)

Sunblade Elf gets +1/+1 as long as you control a Plains.
: Creatures you control get +1/+1 until end of turn.

2.3 /10
$0.15
Angraths Ambusher

Angrath's Ambusher

Creature — Orc Pirate (2/3)

Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.

0.9 /10
$0.08
Ardent Recruit

Ardent Recruit

Creature — Human Soldier (1/1)

Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.

2.5 /10
$0.08
Ashenmoor Cohort

Ashenmoor Cohort

Creature — Elemental Warrior (4/3)

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

0.6 /10
$0.02
Ballynock Cohort

Ballynock Cohort

Creature — Kithkin Soldier (2/2)

First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.

2.8 /10
$0.06
Briarberry Cohort

Briarberry Cohort

Creature — Faerie Soldier (1/1)

Flying
Briarberry Cohort gets +1/+1 as long as you control another blue creature.

2.3 /10
$0.20
Carapace Forger

Carapace Forger

Creature — Elf Artificer (2/2)

Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.

0.9 /10
$0.04
Celestial Messenger

Celestial Messenger

Creature — Bird Spirit (3/2)

Flash (You may cast this card any time you could cast an instant.)
Flying
Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker.

0.7 /10
$0.12
Champions Drake

Champion's Drake

Creature — Drake (1/1)

Flying
Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.

1.2 /10
$0.13
Chrome Steed

Chrome Steed

Artifact Creature — Horse (2/2)

Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.

3.7 /10
$0.11
Coastal Bulwark

Coastal Bulwark

Artifact Creature — Wall (1/3)

Defender
Coastal Bulwark gets +2/+0 as long as you control an Island.
, : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

4.1 /10
$0.02
Court Cleric

Court Cleric

Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Court Cleric gets +1/+1 as long as you control an Ajani planeswalker.

1.6 /10
$0.12
Court Homunculus

Court Homunculus

Artifact Creature — Homunculus (1/1)

Court Homunculus gets +1/+1 as long as you control another artifact.

2 /10
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