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Cards similar to Wings of Velis Vel (400)

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Karns Touch

Karn's Touch

Instant

Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)

2.2 /10
$0.46
Mages Guile

Mage's Guile

Instant

Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.13
Twisted Reflection

Twisted Reflection

Instant

Choose one —
• Target creature gets -6/-0 until end of turn.
• Switch target creature's power and toughness until end of turn.
Entwine (Choose both if you pay the entwine cost.)

1.8 /10
$0.05
Veil of Secrecy

Veil of Secrecy

Instant — Arcane

Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

5 /10
$0.22
Absorb Identity

Absorb Identity

Instant

Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.

5.3 /10
$0.08
Arcane Subtraction

Arcane Subtraction

Instant

Target creature gets -4/-0 until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

2 /10
$0.01
Jaces Scrutiny

Jace's Scrutiny

Instant

Target creature gets -4/-0 until end of turn.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.6 /10
$0.04
Lazotep Plating

Lazotep Plating

Instant

Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

9.3 /10
$0.59
Leap of Flame

Leap of Flame

Instant

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature gets +1/+0 and gains flying and first strike until end of turn.

2.1 /10
$0.10
Quickchange

Quickchange

Instant

Target creature becomes the color or colors of your choice until end of turn.
Draw a card.

3.2 /10
$0.14
Shocking Grasp

Shocking Grasp

Instant

Target creature gets -2/-0 until end of turn.
Draw a card.

3.7 /10
--
Startle

Startle

Instant

Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Draw a card.

6.2 /10
$0.02
Sway of Illusion

Sway of Illusion

Instant

Any number of target creatures become the color of your choice until end of turn.
Draw a card.

4.5 /10
$0.30
You Come to a River

You Come to a River

Instant

Choose one —
• Fight the Current — Return target nonland permanent to its owner's hand.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

7.8 /10
--
Jinx

Jinx

Instant

Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.

5.2 /10
$0.29
Shimmering Mirage

Shimmering Mirage

Instant

Target land becomes the basic land type of your choice until end of turn.
Draw a card.

6.5 /10
$0.35
Standardize

Standardize

Instant

Choose a creature type other than Wall. Each creature becomes that type until end of turn.

5.2 /10
$0.85
Beyeen Veil  Beyeen Coast

Beyeen Veil // Beyeen Coast

Instant // Land

Creatures your opponents control get -2/-0 until end of turn.

Beyeen Coast

Beyeen Coast enters the battlefield tapped.
: Add .

6.7 /10
$0.05
Dont Blink

Don't Blink

Instant

Until end of turn, if one or more creatures would enter the battlefield from exile or after being cast from exile, their owners shuffle them into their libraries instead.
Cycling (, Discard this card: Draw a card.)

3.8 /10
$0.07
Eliminate the Impossible

Eliminate the Impossible

Instant

Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.1 /10
$0.01
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