Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Sorcery
Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead.
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery
This spell costs less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.
Sorcery — Arcane
Draw three cards. Discard three cards at the beginning of the next end step.
Sorcery
Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sorcery
Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card.
Sorcery
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]
Sorcery
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs less to cast if it's bargained.
Return target nonland permanent to its owner's hand. Draw a card.
Sorcery
Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
Sorcery
Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)
Sorcery
Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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