Instant
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Creatures you control get +2/+1 until end of turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets +4/+2 until end of turn.
Instant
Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.
Cycling (, Discard this card: Draw a card.)
Instant
Target creature gets +2/+2 and gains first strike until end of turn.
Instant
Target creature gets -4/-0 until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Until end of turn, if one or more creatures would enter the battlefield from exile or after being cast from exile, their owners shuffle them into their libraries instead.
Cycling (, Discard this card: Draw a card.)
Creature — Human Shaman // Instant (2/1)
Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.
: Flamescroll Celebrant gets +2/+0 until end of turn.
Revel in Silence
Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn.
Exile Revel in Silence.
Instant
Cast this spell only during combat before blockers are declared.
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Draw a card at the beginning of the next turn's upkeep.
Instant
Target creature gets -4/-0 until end of turn.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Instant
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Instant
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Draw a card.
Instant
Choose one —
• Target creature gets -6/-0 until end of turn.
• Switch target creature's power and toughness until end of turn.
Entwine (Choose both if you pay the entwine cost.)
Instant
All creatures lose flying until end of turn.
Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
Instant
Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
Instant
Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.
Draw a card.
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