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Cards similar to Goblin Game (400)

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Mob Verdict

Mob Verdict

Sorcery

Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.

6 /10
$0.07
Neverending Torment

Neverending Torment

Sorcery

Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

2.9 /10
$0.58
Path of the Pyromancer

Path of the Pyromancer

Sorcery

Discard all the cards in your hand. Add for each card discarded this way, then draw that many cards plus one.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

6.8 /10
$0.32
Prisoners Dilemma

Prisoner's Dilemma

Sorcery

Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.
Flashback

7.4 /10
$0.78
Rebuild the City

Rebuild the City

Sorcery

Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)

5.7 /10
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Seize the Storm

Seize the Storm

Sorcery

Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5 /10
$0.07
Soulfire Eruption

Soulfire Eruption

Sorcery

Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.

7.8 /10
$0.43
Wake the Dragon

Wake the Dragon

Sorcery

Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.2 /10
$1.11
Wave of Vitriol

Wave of Vitriol

Sorcery

Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.

6.7 /10
$0.98
Acidic Soil

Acidic Soil

Sorcery

Acidic Soil deals damage to each player equal to the number of lands they control.

8 /10
$1.56
Advice from the Fae

Advice from the Fae

Sorcery

( can be paid with any two mana or with . This card's mana value is 6.)
Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.

3.6 /10
$0.23
All Is Dust

All Is Dust

Kindred Sorcery — Eldrazi

Each player sacrifices all permanents they control that are one or more colors.

9.6 /10
$4.75
Biogenic Upgrade

Biogenic Upgrade

Sorcery

Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

7.6 /10
$0.05
Biorhythm

Biorhythm

Sorcery

Each player's life total becomes the number of creatures they control.

10 /10
$1.46
Builders Bane

Builder's Bane

Sorcery

Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.

2.6 /10
$0.11
Cabaretti Confluence

Cabaretti Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.
• Exile target artifact or enchantment.
• Creatures target player controls get +1/+1 and gain first strike until end of turn.

6.3 /10
$0.32
Cerebral Eruption

Cerebral Eruption

Sorcery

Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.

3.2 /10
$0.21
Covetous Elegy

Covetous Elegy

Sorcery

Each player chooses up to two creatures they control, then sacrifices the rest. Then you create a tapped Treasure token for each creature your opponents control.

3.4 /10
$0.74
Discovery  Dispersal

Discovery // Dispersal

Sorcery // Instant

Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Dispersal

Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.

7.4 /10
$0.13
Eldritch Pact

Eldritch Pact

Sorcery

Target player draws X cards and loses X life, where X is the number of cards in their graveyard.

7.5 /10
$0.08
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