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Cards similar to Oran-Rief Invoker (400)

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Flourishing BloomKin

Flourishing Bloom-Kin

Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.
Disguise
When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

5.3 /10
$0.10
Gargantuan Gorilla

Gargantuan Gorilla

Creature — Ape (7/7)

At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.
: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.

2.5 /10
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Gempalm Strider

Gempalm Strider

Creature — Elf (2/2)

Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

2.8 /10
$0.18
Gunner Conscript

Gunner Conscript

Creature — Human Mercenary (2/2)

Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.

4.9 /10
$0.10
Hamlet Captain

Hamlet Captain

Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

3.7 /10
$0.02
Hardy Veteran

Hardy Veteran

Creature — Human Warrior (2/2)

As long as it's your turn, Hardy Veteran gets +0/+2.

0.6 /10
$0.03
Inti Seneschal of the Sun

Inti, Seneschal of the Sun

Legendary Creature — Human Knight (2/2)

Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.

7.9 /10
$2.71
Jermane Pride of the Circus

Jermane, Pride of the Circus

Legendary Creature — Cat Performer (2/3)

, : Put two +1/+1 counters on target creature with four or more legs.
, : Until end of turn, all creatures able to block target creature with four or more legs do so.

0.5 /10
$0.13
Jolrael Mwonvuli Recluse

Jolrael, Mwonvuli Recluse

Legendary Creature — Human Druid (1/2)

Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

8.9 /10
$0.10
Krosan Groundshaker

Krosan Groundshaker

Creature — Beast (6/6)

: Target Beast creature gains trample until end of turn.

1.2 /10
$0.06
Llanowar Loamspeaker

Llanowar Loamspeaker

Creature — Elf Druid (1/3)

: Add one mana of any color.
: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.

8.8 /10
$0.24
Master Symmetrist

Master Symmetrist

Creature — Rhino Druid (4/4)

Reach
Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.

4.1 /10
$0.04
Mayor of Avabruck  Howlpack Alpha

Mayor of Avabruck // Howlpack Alpha

Creature — Human Advisor Werewolf // Creature — Werewolf (1/1)

Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Howlpack Alpha

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

7.7 /10
$1.57
Mosstodon

Mosstodon

Creature — Plant Elephant (5/3)

: Target creature with power 5 or greater gains trample until end of turn.

3.3 /10
$0.12
Paragon of Eternal Wilds

Paragon of Eternal Wilds

Creature — Human Druid (2/2)

Other green creatures you control get +1/+1.
, : Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

5 /10
$0.20
Reckless Amplimancer

Reckless Amplimancer

Creature — Elf Druid (2/2)

: Double Reckless Amplimancer's power and toughness until end of turn.

3 /10
$0.03
Resilient Khenra

Resilient Khenra

Creature — Jackal Wizard (2/2)

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

1.7 /10
$0.12
Saddled Rimestag

Saddled Rimestag

Snow Creature — Elk (2/2)

Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.

3.7 /10
$0.05
Shelkin Brownie

Shelkin Brownie

Creature — Ouphe (1/1)

: Target creature loses all "bands with other" abilities until end of turn.

0.5 /10
$0.38
Soilshaper

Soilshaper

Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.

1.5 /10
$0.08
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