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Cards similar to Ebony Treefolk (400)

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Grisly Survivor

Grisly Survivor

Creature — Minotaur Warrior (2/3)

Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.

3.4 /10
$0.05
Ground Pounder

Ground Pounder

Creature — Goblin Warrior (2/2)

: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.

10 /10
$0.08
Gruul Beastmaster

Gruul Beastmaster

Creature — Human Shaman (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

2.9 /10
$0.05
Hagra Crocodile

Hagra Crocodile

Creature — Crocodile (3/1)

Hagra Crocodile can't block.
Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

1.8 /10
$0.08
Hailstorm Valkyrie

Hailstorm Valkyrie

Snow Creature — Angel Wizard (2/2)

Flying, trample
: Hailstorm Valkyrie gets +2/+2 until end of turn. ( can be paid with one mana from a snow source.)

5.5 /10
$0.06
Hand of Cruelty

Hand of Cruelty

Creature — Human Samurai (2/2)

Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.7 /10
$0.30
Hate Weaver

Hate Weaver

Creature — Zombie Wizard (2/1)

: Target blue or red creature gets +1/+0 until end of turn.

0.3 /10
$0.07
Heir of the Wilds

Heir of the Wilds

Creature — Human Warrior (2/2)

Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

6.4 /10
$0.07
Hell Mongrel

Hell Mongrel

Creature — Nightmare Dog (4/3)

Discard a card: Hell Mongrel gets +1/+1 until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.4 /10
$0.03
Henrika Domnathi  Henrika Infernal Seer

Henrika Domnathi // Henrika, Infernal Seer

Legendary Creature — Vampire // Legendary Creature — Vampire (1/3)

Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature.
• You draw a card and you lose 1 life.
• Transform Henrika Domnathi.

Henrika, Infernal Seer

Flying, deathtouch, lifelink
: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.

8.3 /10
$0.82
Herd Gnarr

Herd Gnarr

Creature — Beast (2/2)

Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.

0.5 /10
$0.08
HighRise Sawjack

High-Rise Sawjack

Creature — Elf Citizen (2/3)

Reach
Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.

3.4 /10
$0.01
Hoar Shade

Hoar Shade

Creature — Shade (1/2)

: Hoar Shade gets +1/+1 until end of turn.

1.1 /10
$0.14
Hooded Brawler

Hooded Brawler

Creature — Naga Warrior (3/2)

You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)

1.3 /10
$0.02
Hungry Spriggan

Hungry Spriggan

Creature — Goblin Warrior (1/1)

Trample
Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

1.8 /10
$0.13
Imaryll Elfhame Elite

Imaryll, Elfhame Elite

Legendary Creature — Elf Warrior (3/3)

Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.
You may have Imaryll assign its combat damage as though it weren't blocked.

6 /10
--
Inkrise Infiltrator

Inkrise Infiltrator

Creature — Human Ninja (1/2)

Flying
: Inkrise Infiltrator gets +2/+2 until end of turn.

6.4 /10
$0.02
Inspiring Bard

Inspiring Bard

Creature — Elf Bard (3/3)

When Inspiring Bard enters the battlefield, choose one —
• Bardic Inspiration — Target creature gets +2/+2 until end of turn.
• Song of Rest — You gain 3 life.

2.9 /10
$0.02
Intrepid Provisioner

Intrepid Provisioner

Creature — Human Scout (3/3)

Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.

0.6 /10
--
Iridescent Blademaster

Iridescent Blademaster

Creature — Elf Warrior (2/2)

: Iridescent Blademaster gets +2/+2 until end of turn.

1.7 /10
$0.02
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