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Cards similar to Ambuscade (400)

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Pierce the Sky

Pierce the Sky

Instant

Pierce the Sky deals 7 damage to target creature with flying.

1.8 /10
$0.02
Provoke

Provoke

Instant

Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.

4.8 /10
$0.17
Pulse of Murasa

Pulse of Murasa

Instant

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

7.5 /10
$0.07
Rangers Guile

Ranger's Guile

Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

7.9 /10
$0.06
Ravenous Pursuit

Ravenous Pursuit

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.

10 /10
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Regenerate

Regenerate

Instant

Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

2.3 /10
$0.15
Resuscitate

Resuscitate

Instant

Until end of turn, creatures you control gain ": Regenerate this creature."

2.1 /10
$0.25
Selesnya Charm

Selesnya Charm

Instant

Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.

7.6 /10
$0.74
Showstopper

Showstopper

Instant

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

4 /10
$0.07
Shredding Winds

Shredding Winds

Instant

Shredding Winds deals 7 damage to target creature with flying.

1 /10
$0.02
Skyshroud Blessing

Skyshroud Blessing

Instant

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Draw a card.

3 /10
$0.19
Storm Seeker

Storm Seeker

Instant

Storm Seeker deals damage to target player equal to the number of cards in that player's hand.

3.2 /10
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Strength of Night

Strength of Night

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

0.6 /10
$0.18
Tangletrap

Tangletrap

Instant

Choose one —
• Tangletrap deals 5 damage to target creature with flying.
• Destroy target artifact.

4.1 /10
$0.01
Terrifying Presence

Terrifying Presence

Instant

Prevent all combat damage that would be dealt by creatures other than target creature this turn.

6.3 /10
$0.09
Tower Defense

Tower Defense

Instant

Creatures you control get +0/+5 and gain reach until end of turn.

8.6 /10
$0.28
Treetop Defense

Treetop Defense

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control gain reach until end of turn. (They can block creatures with flying.)

0.1 /10
$0.65
Vivify

Vivify

Instant

Target land becomes a 3/3 creature until end of turn. It's still a land.
Draw a card.

1.2 /10
$0.18
Winds of Qal Sisma

Winds of Qal Sisma

Instant

Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

6.5 /10
$0.23
Alley Evasion

Alley Evasion

Instant

Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.

4 /10
$0.04
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