Creature — Elemental Lizard (1/3)
Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Creature — Salamander (1/2)
: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked.
Creature — Human Shaman (2/1)
: Target creature you control gains haste until end of turn. (It can attack and this turn.)
Creature — Dragon (0/1)
Flying
: Dragon Hatchling gets +1/+0 until end of turn.
Creature — Dwarf Berserker (1/1)
Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.
Creature — Dwarf Soldier (2/1)
Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.
Creature — Human Pirate (2/2)
: Fathom Fleet Firebrand gets +1/+0 until end of turn.
Creature — Devil (1/3)
Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.
Creature — Elemental (1/3)
Trample
Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.
Creature — Human Shaman // Instant (2/1)
Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.
: Flamescroll Celebrant gets +2/+0 until end of turn.
Revel in Silence
Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn.
Exile Revel in Silence.
Creature — Vampire Berserker (1/2)
Trample
At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.
Creature — Goblin Warrior (2/1)
Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Creature — Goblin Shaman (2/1)
: Gravel-Hide Goblin gets +2/+2 until end of turn.
Legendary Creature — Goblin Rogue (2/2)
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Creature — Elemental Warrior (1/1)
Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
Creature — Human Berserker Ally (2/1)
Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.
Creature — Elemental Dog (1/2)
: Igneous Cur gets +2/+0 until end of turn.
Legendary Creature — Human Knight (2/2)
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
Creature — Human Warrior (2/2)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-7
4/4
Flying
LEVEL 8+
8/8
Flying, trample
: Kargan Dragonlord gets +1/+0 until end of turn.
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