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Cards similar to Angel of Serenity (400)

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Subjugator Angel

Subjugator Angel

Creature — Angel (4/3)

Flying
When Subjugator Angel enters the battlefield, tap all creatures your opponents control.

6.3 /10
$1.18
SwordSwallowing Seraph

Sword-Swallowing Seraph

Creature — Angel Performer (4/4)

Flying, vigilance
When Sword-Swallowing Seraph enters the battlefield, you may put a name sticker on a nonland permanent you own.
, : Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery.

0.8 /10
$0.03
Wakening Suns Avatar

Wakening Sun's Avatar

Creature — Dinosaur Avatar (7/7)

When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.

9 /10
$0.32
Wall of Nets

Wall of Nets

Creature — Wall (0/7)

Defender (This creature can't attack.)
At end of combat, exile all creatures blocked by Wall of Nets.
When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.

6.1 /10
$2.78
Angel of Deliverance

Angel of Deliverance

Creature — Angel (6/6)

Flying
Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

4.3 /10
$0.18
Archon of Coronation

Archon of Coronation

Creature — Archon (5/5)

Flying
When Archon of Coronation enters the battlefield, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)

8.5 /10
$0.21
Auratouched Mage

Auratouched Mage

Creature — Human Wizard (3/3)

When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.

4.8 /10
$0.28
Aven Battle Priest

Aven Battle Priest

Creature — Bird Cleric (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Battle Priest enters the battlefield, you gain 3 life.

1.1 /10
$0.01
Bounding Felidar

Bounding Felidar

Creature — Cat Beast Mount (4/7)

Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1.7 /10
$0.07
Champions of Minas Tirith

Champions of Minas Tirith

Creature — Human Soldier (4/6)

When Champions of Minas Tirith enters the battlefield, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay , where X is the number of cards in their hand. If they don't, they can't attack you this combat.

7.9 /10
$0.15
ChoArrim Bruiser

Cho-Arrim Bruiser

Creature — Ogre Rebel (3/4)

Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.

2.5 /10
$0.43
Crovax Ascendant Hero

Crovax, Ascendant Hero

Legendary Creature — Human Noble (4/4)

Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.

6.2 /10
$0.44
Deadwood Treefolk

Deadwood Treefolk

Creature — Treefolk (3/6)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

5.5 /10
$0.19
Enigma Sphinx

Enigma Sphinx

Artifact Creature — Sphinx (5/4)

Flying
When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

6.6 /10
$0.33
Evangel of Heliod

Evangel of Heliod

Creature — Human Cleric (1/3)

When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)

8.1 /10
$0.17
Fiend Hunter

Fiend Hunter

Creature — Human Cleric (1/3)

When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

9.1 /10
$0.30
Goldnight Redeemer

Goldnight Redeemer

Creature — Angel (4/4)

Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.

4.2 /10
$0.24
Goring Ceratops

Goring Ceratops

Creature — Dinosaur (3/3)

Double strike
Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.

8.8 /10
$1.80
Grasping Giant

Grasping Giant

Creature — Giant (5/7)

Vigilance
Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield.

4.4 /10
$0.29
Highcliff Felidar

Highcliff Felidar

Creature — Cat Beast (5/5)

Vigilance
When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.

5.8 /10
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