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Cards similar to Angelic Shield (400)

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The Three Seasons

The Three Seasons

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill three cards.
II — Return up to two target snow permanent cards from your graveyard to your hand.
III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.

5.6 /10
$0.05
Bard Class

Bard Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.
: Level 2
Legendary spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.

8.2 /10
$0.59
Confounding Conundrum

Confounding Conundrum

Enchantment

When Confounding Conundrum enters the battlefield, draw a card.
Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

8.4 /10
$0.37
Favorable Winds

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

9.1 /10
$0.69
Forced Worship

Forced Worship

Enchantment — Aura

Enchant creature
Enchanted creature can't attack.
: Return Forced Worship to its owner's hand.

3.3 /10
$0.04
Greater Auramancy

Greater Auramancy

Enchantment

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.

9 /10
$8.46
Launch

Launch

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.

3.5 /10
$0.18
Lost in the Maze

Lost in the Maze

Enchantment

Flash
When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Tapped creatures you control have hexproof.

5.7 /10
$0.32
Ongoing Investigation

Ongoing Investigation

Enchantment

Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Exile a creature card from your graveyard: Investigate. You gain 2 life.

7.4 /10
$0.05
Rally the Ranks

Rally the Ranks

Enchantment

As Rally the Ranks enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.

8.9 /10
$0.29
Skrelvs Hive

Skrelv's Hive

Enchantment

At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."
Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.

9.5 /10
$2.92
Spirit Bonds

Spirit Bonds

Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay . If you do, create a 1/1 white Spirit creature token with flying.
, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

7.4 /10
$0.44
Despondency

Despondency

Enchantment — Aura

Enchant creature
Enchanted creature gets -2/-0.
When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.

5 /10
$0.23
Epharas Enlightenment

Ephara's Enlightenment

Enchantment — Aura

Enchant creature
When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature.
Enchanted creature has flying.
Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.

3.2 /10
$0.09
Fiery Mantle

Fiery Mantle

Enchantment — Aura

Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.

4.8 /10
$0.26
Ghitu Firebreathing

Ghitu Firebreathing

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
: Return Ghitu Firebreathing to its owner's hand.

4.4 /10
$0.14
High Alert

High Alert

Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
: Untap target creature.

8.5 /10
$0.29
Mourning

Mourning

Enchantment — Aura

Enchant creature
Enchanted creature gets -2/-0.
: Return Mourning to its owner's hand.

2.9 /10
$0.14
Shigeki Jukai Visionary

Shigeki, Jukai Visionary

Legendary Enchantment Creature — Snake Druid (1/3)

, , Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel — , Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.

9.3 /10
$0.51
Stormcallers Boon

Stormcaller's Boon

Enchantment

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

3.4 /10
$0.09
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