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Cards similar to Angelic Voices (400)

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Cessation

Cessation

Enchantment — Aura

Enchant creature
Enchanted creature can't attack.
When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.

3.7 /10
$0.17
Charm School

Charm School

Enchantment

As Charm School enters the battlefield, choose a color and balance Charm School on your head.
Prevent all damage that would be dealt to you by sources of the chosen color.
When Charm School falls off your head, sacrifice Charm School.

10 /10
$0.33
Choking Restraints

Choking Restraints

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
, Sacrifice Choking Restraints: Exile enchanted creature.

2.8 /10
$0.06
Circle of Solace

Circle of Solace

Enchantment

As Circle of Solace enters the battlefield, choose a creature type.
: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.

0.9 /10
$0.28
Commanders Authority

Commander's Authority

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

4.8 /10
$0.11
Contemplation

Contemplation

Enchantment

Whenever you cast a spell, you gain 1 life.

3.6 /10
$0.26
Convalescent Care

Convalescent Care

Enchantment

At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.

0.9 /10
$0.27
Conversion

Conversion

Enchantment

At the beginning of your upkeep, sacrifice Conversion unless you pay .
All Mountains are Plains.

1.7 /10
$0.22
Cornered Market

Cornered Market

Enchantment

Players can't cast spells with the same name as a nontoken permanent.
Players can't play nonbasic lands with the same name as a nontoken permanent.

1.9 /10
$0.40
Court of Grace

Court of Grace

Enchantment

When Court of Grace enters the battlefield, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

9.7 /10
$0.93
Curse of Exhaustion

Curse of Exhaustion

Enchantment — Aura Curse

Enchant player
Enchanted player can't cast more than one spell each turn.

7.5 /10
$0.31
Curse of Vitality

Curse of Vitality

Enchantment — Aura Curse

Enchant player
Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

6.3 /10
$0.72
Damping Field

Damping Field

Enchantment

Players can't untap more than one artifact during their untap steps.

1.6 /10
$6.15
Deaths Oasis

Death's Oasis

Enchantment

Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand.
, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control.

6.5 /10
$0.15
Delaying Shield

Delaying Shield

Enchantment

If damage would be dealt to you, put that many delay counters on Delaying Shield instead.
At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay .

5.5 /10
$4.14
Divine Presence

Divine Presence

Enchantment

If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.

3.7 /10
$1.37
Dreadful Apathy

Dreadful Apathy

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
: Exile enchanted creature.

4.3 /10
$0.02
Drought

Drought

Enchantment

At the beginning of your upkeep, sacrifice Drought unless you pay .
Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.
Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

1.3 /10
$0.24
Eidolon of Rhetoric

Eidolon of Rhetoric

Enchantment Creature — Spirit (1/4)

Each player can't cast more than one spell each turn.

9.4 /10
$0.69
Endless Horizons

Endless Horizons

Enchantment

When Endless Horizons enters the battlefield, search your library for any number of Plains cards, exile them, then shuffle.
At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.

5.5 /10
$6.95
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